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Type: Posts; User: reexre

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1. ## Thread: Combining method for math

by reexre
Replies
21
Views
448

### Re: Combining method for math

This is the code I used.
It does not do the repetition of the same number.

Dim N1%, N2%, N3%
Dim Sum%, R\$
Sum = InputBox("Type Number", "Input", 12)
...

by reexre
Replies
2,247
Views
137,262

.... removed
3. ## Thread: Corona virus, China major city lockdowns, etc.

by reexre
Replies
2,247
Views
137,262

### Re: Corona virus, China major city lockdowns, etc.

No, absolutely not Salvini,
To me he is "the man without ideas", in perpetual campaigning.
He does polls to know public opinion, then when he speaks he says what most people want to hear. But in...
4. ## Thread: Corona virus, China major city lockdowns, etc.

by reexre
Replies
2,247
Views
137,262

### Re: Corona virus, China major city lockdowns, etc.

Reread what I wrote. I never said that.
I talked about how they are counted.
And surely among those numbers there are those who died from other causes.
I repeat, if at the time of death (or...
5. ## Thread: Corona virus, China major city lockdowns, etc.

by reexre
Replies
2,247
Views
137,262

### Re: Corona virus, China major city lockdowns, etc.

Agreed.
Here in Italy we have known for a long time how they are counted.
Anyone who has a hospitalisation, for whatever reason, if they die after a positive swab is counted as a Covid death....
6. ## Thread: Combining method for math

by reexre
Replies
21
Views
448

### Re: Combining method for math

I Found this results:
input = 12
1 + 2 + 9
1 + 3 + 8 <--
1 + 4 + 7 <--
1 + 5 + 6
2 + 3 + 7
2 + 4 + 6 <--
3 + 4 + 5
7. ## Thread: Corona virus, China major city lockdowns, etc.

by reexre
Replies
2,247
Views
137,262

### Re: Corona virus, China major city lockdowns, etc.

Interesting, I understand .... I hope so. Maybe I'm too pessimistic. I see little chance that some things will go back to normal (such as vaccination passport ... and other things).
Just the fact...
8. ## Thread: Corona virus, China major city lockdowns, etc.

by reexre
Replies
2,247
Views
137,262

### Re: Corona virus, China major city lockdowns, etc.

How to manipulate masses using the OVERTON WINDOW

Many translation errors may have occurred which I will correct.

A small...

by reexre
Replies
2,247
Views
137,262

10. ## Thread: Corona virus, China major city lockdowns, etc.

by reexre
Replies
2,247
Views
137,262

### Re: Corona virus, China major city lockdowns, etc.

https://ec.europa.eu/international-partnerships/news/coronavirus-global-response-eu-launches-pledging-effort_en
...
11. ## Thread: Corona virus, China major city lockdowns, etc.

by reexre
Replies
2,247
Views
137,262

### Re: Corona virus, China major city lockdowns, etc.

Why does everyone say the exact same words?
( I don't know the context )

EDIT:

by reexre
Replies
2,247
Views
137,262

Agree!
13. ## Thread: Corona virus, China major city lockdowns, etc.

by reexre
Replies
2,247
Views
137,262

### Re: Corona virus, China major city lockdowns, etc.

As far as the passport is concerned, I would like to know if anyone has any scientific sources about its usefulness.
I think it's just a small piece of one of the Overton's windows.

"In 1998,...
14. ## Thread: Corona virus, China major city lockdowns, etc.

by reexre
Replies
2,247
Views
137,262

### Re: Corona virus, China major city lockdowns, etc.

Greece is a land rich in history, art and culture, so much so that it is called the cradle of Western civilization.
I have had the pleasure of going on vacation 4 times in the Cyclades. (each time...
15. ## Thread: Corona virus, China major city lockdowns, etc.

by reexre
Replies
2,247
Views
137,262

### Re: Corona virus, China major city lockdowns, etc.

A little more detail
16. ## Thread: Corona virus, China major city lockdowns, etc.

by reexre
Replies
2,247
Views
137,262

### Re: Corona virus, China major city lockdowns, etc.

@Sapator
Hi , I am very much on your side.
These vaccines, like it or not, are in fact experimental.
We do not know anything about the long-term side effects.
Of course, everyone can do what they...

by reexre
Replies
174
Views
153,427

### Re: Program Testers

UPDATED

- SoftPedia ZIP (may take some days to be updated)
- ZIP

Update 0.3.3403 (11-apr-2021)
[Modules]

by reexre
Replies
174
Views
153,427

### Re: Program Testers

Thanks, yes, now with 6.0.0.7
As far as Fonts are concerned everything is ok.
I have a (widget) custom simple button.
Now, when the coordinates of the widget (widget.move) are not integer I'm...

by reexre
Replies
174
Views
153,427

### Re: Program Testers

yes, on a high resolution screen it is not very noticeable and annoying.
Anyway here is an example image:
Same Zoom and different positions.
2X magnified image
...

by reexre
Replies
174
Views
153,427

### Re: Program Testers

@Olaf
Hi Olaf, I hope you see this post and can help me solve the problem.
So, I'm using RC6.0.0.4, and I've noticed a problem with Fonts appearing "blurry" .
This is regardless of...
21. ## Thread: Which FONT do you use in the IDE ?

by reexre
Replies
14
Views
818

### Re: Which FONT do you use in the IDE ?

Obviously the use of a particular font is based on subjective taste and habit.
So, the adaptation to a new font will not be immediate.
I think it is useful for everyone to discover new fonts and...
22. ## Thread: Which FONT do you use in the IDE ?

by reexre
Replies
14
Views
818

### Which FONT do you use in the IDE ?

I got a curiosity: Which font do you use in the IDE?

I use Consolas
23. ## Thread: RAYMARCHING HLSL/GLSL (DX/OpenGL)

by reexre
Replies
40
Views
3,150

### Re: RAYMARCHING HLSL/GLSL (DX/OpenGL)

Thank you all!

About my post #37 it works!

(another useful thing): To change RenderTarget: (...)

Private Sub SetupRenderTarget()
m_cDevice.CreateRenderTarget m_WW, m_HH,...
24. ## Thread: RAYMARCHING HLSL/GLSL (DX/OpenGL)

by reexre
Replies
40
Views
3,150

### Re: RAYMARCHING HLSL/GLSL (DX/OpenGL)

I am planning to deploy an application that uses the last technique shown.

1) What DX version will the user need on his system? (Will a version higher than 9 work?)
2) Will it be sufficient to...
25. ## Thread: RAYMARCHING HLSL/GLSL (DX/OpenGL)

by reexre
Replies
40
Views
3,150

### Re: RAYMARCHING HLSL/GLSL (DX/OpenGL)

Using the code above as a starting point, and with some research , here is the code to get the output of the DX device as a ByteArray.
I haven't tested it well yet and I'm not sure if it works...
26. ## Thread: RAYMARCHING HLSL/GLSL (DX/OpenGL)

by reexre
Replies
40
Views
3,150

### Re: RAYMARCHING HLSL/GLSL (DX/OpenGL)

I came up with an extremely easy way to set a DX-texture from a ByteArray.

In this case the ByteArray width is 4 times the width of the image, each value represents the colors B G R A.
The origin...
27. ## Thread: RAYMARCHING HLSL/GLSL (DX/OpenGL)

by reexre
Replies
40
Views
3,150

### Re: RAYMARCHING HLSL/GLSL (DX/OpenGL)

Ok I was able to set the DX texture from a vb picturebox.

Public Sub TextureFromPictureBox(PIC_hDC As Long, PIC_hWnd&, PIC_W As Long, PIC_H As Long)
Dim tmpDC As Long
Dim oldBmp ...
28. ## Thread: RAYMARCHING HLSL/GLSL (DX/OpenGL)

by reexre
Replies
40
Views
3,150

### Re: RAYMARCHING HLSL/GLSL (DX/OpenGL)

thank you I will
29. ## Thread: RAYMARCHING HLSL/GLSL (DX/OpenGL)

by reexre
Replies
40
Views
3,150

### Re: RAYMARCHING HLSL/GLSL (DX/OpenGL)

I have searched the internet extensively but have not found any solutions.

The 1st question is difficult and I think it has two ways of solution....

by reexre
Replies
33
Views
2,755

### Re: [RESOLVED] Several questions about RC6

hello, a curiosity:
While I was making fonts created from lines 1 pixel thick. (rendered via cc.lineto cc.moveto cc.stroke) I noticed that in cairo rendering the coordinates are "shifted" by 0.5...

by reexre
Replies
33
Views
2,755

### Re: [RESOLVED] Several questions about RC6

@Olaf
Hello I wanted to report a small lack of backward compatibility of the last version RC 6.0.0.3

' .SetSourceRGBA .DrawText
' .DrawText .SetSourceRGBA...
32. ## Thread: Getting the ball rolling. Which VB6 projects are you working on?

by reexre
Replies
77
Views
3,787

### Re: Getting the ball rolling. Which VB6 projects are you working on?

I have been, for a few years, in my spare time, developing an image processing program.
The program is called PhotoModularFX and it is portable. (donationware) [VBFORUM]
It is unconventional in...
33. ## Thread: RAYMARCHING HLSL/GLSL (DX/OpenGL)

by reexre
Replies
40
Views
3,150

### Re: RAYMARCHING HLSL/GLSL (DX/OpenGL)

Hi TheTrick, don't worry, I understand.

Here is an example of Image Processing using HLSL.

This version is dynamic (uses timers), but that's just for this demo.

by reexre
Replies
174
Views
153,427

### Re: Program Testers

UPDATED

- SoftPedia ZIP (may take some days to be updated)
- ZIP

Update 0.3.3265 (09-feb-2021)
[Modules]
35. ## Thread: RAYMARCHING HLSL/GLSL (DX/OpenGL)

by reexre
Replies
40
Views
3,150

### Re: RAYMARCHING HLSL/GLSL (DX/OpenGL)

New Example:

https://github.com/miorsoft/VB6-HLSL-RayMarching/tree/master/06%20%20DX9%20-%20Island

https://www.vbforums.com/images/ieimages/2021/02/20.png
36. ## Thread: Should i learn VB6?

by reexre
Replies
229
Views
9,487

### Re: Should i learn VB6?

Certainly my Lord, I bow to the giver of truth :D

EDIT
Maybe I was a little harsh.
I am liberal. Let everyone post what they want where they want.
It's the "penumatic hammer" attitude that...
37. ## Thread: Should i learn VB6?

by reexre
Replies
229
Views
9,487

### Re: Should i learn VB6?

I'm very much on baka's side.
I consider Niya really heavy with this continuous attitude.
It's time to stop with these .Net fanatics who come on VB6 forums to promote their beloved .NET.
Enough!...
38. ## Thread: RAYMARCHING HLSL/GLSL (DX/OpenGL)

by reexre
Replies
40
Views
3,150

### Re: RAYMARCHING HLSL/GLSL (DX/OpenGL)

hi TheTrick
As far as RayMarching is concerned I am now at a very good point.

I would like to talk/develop the second topic here.
Here is what it consists of:
1) Load a texture or byteArray...
39. ## Thread: Direct2D Typelib+ for VB6

by reexre
Replies
146
Views
18,764

### Re: Direct2D Typelib+ for VB6

Hi,
If yes ( or when you have it) please post it in this other thread (or a your own thread) (... not to be off topic here)

by reexre
Replies
40
Views
3,150