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Type: Posts; User: pivke

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  1. Replies
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    Re: C/C++ - Loading Bitmap Files (Manually)

    Are you're sure, that you have created the right project? You have to include some Headers. Please show me your Error-Log.
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    Re: C/C++ - Loading Bitmap Files (Manually)

    Hey,

    sry, I can't decrypt your question. When you want to know, if you can write this decoder in Turbo-Pascal, i think yes, it has to be. You just have to know, how to open binary-files and how to...
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    Re: C/C++ - Loading Bitmap Files (Manually)

    Hey (:
    Cool, so it works.
    The new site will have a phpbb-Forum, so you can switch between the English or Germanlanguage ;-)
    I'll post the link here.
  4. Replies
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    Re: C/C++ - Loading Bitmap Files (Manually)

    Hey, first of all, I'm not sure about youre saying me^^
    So, I just looked on "wikipedia" for the article. You just have to look, what size the variables must have to load in there the...
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    Re: C/C++ - Loading Bitmap Files (Manually)

    Hey,
    what do you mean, my Bitmapdecoder or the Tutorials on the site i gave you!?
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    Re: C/C++ - Loading Bitmap Files (Manually)

    @forum
    Maybe you wont to post there, but ok....
    @problem
    You should try to compile this projectfile:
    http://www.joachimrohde.com/cms/xoops/modules/articles/article.php?id=10
    This must work, if...
  7. Replies
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    Re: C/C++ - Loading Bitmap Files (Manually)

    @Forum
    I created a Account for you, I sended you the access dates per PM (Personal Message).

    @To your problem
    Sry, I have to write some candidacies. So, at this problem no time. Just rewrite...
  8. Replies
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    Re: C/C++ - Loading Bitmap Files (Manually)

    So, there can be a few reasons. So, you have to create a Win32-Application. It doesn't work if you just include it. I don't exactly what problem you have, but the Includes you have to include are:
    ...
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    Re: C/C++ - Loading Bitmap Files (Manually)

    Hey!
    Very cool. So, how i said one time before, the Bitmapdecoder can read
    all RLE's. I've added 2 more methods, in this the next operation i will
    get starting to overgive the textureinformations...
  10. Replies
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    Re: C/C++ - Loading Bitmap Files (Manually)

    Hey guys,
    i just wanted to say that I can now handle the RunLengthEncoding (RLE). To be precise the RLE4 (8 Bit) and RLE8 (24 Bit). If some guys are interested in the SourceCode, I can post it. But...
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    Re: Question about setting multiple arrays

    You can ptimize this array:

    int billy[5][5]={16,2,77,40,12071};
    But only if you know how much appointments it has.

    Sry im a German.
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    Re: Console Application Always on Top

    You can try to get your Consolehandle and then you can try to show it always on top with: SW_SHOW
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    Re: Changing a value using a pointer.

    A memory adress change itself on each time you restart your
    computer. The variable is becoming every restart a new memory
    adress, so you can't set the value of the memory adress.

    Please forgive...
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    Re: C/C++ - Loading Bitmap Files (Manually)

    Hey,
    sry for my bad english, Im a german baby boy (;
    So, I wrote a Bitmaploader, too. But in OOP (ObjectOrientatedProgramming)
    The text's in the Messagebox's are in German, if you guys want it in ...
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