Times of War Development Team
It's been a long time since we've first set out Times of War. Many things on this post were irrelevant. Feel free to skip to the last page(s) and view what's been going on with Times of War. You're also welcome to ask any questions you like, regarding Times of War.
Remember to watch the news ticker at the bottom of my signature. That's all for now, make sure to visit the website when I say there's an update. Very soon we will have a fully automated website, which I'm sure will make it a lot easier to post news, etc.
The ToW website currently is http://www.crystal-rain.com/
hey i need some info for my doodlings
:) i need to know the tile size for all screen resolution or a formula i can use to determan it myself. :)
:) i also need the max number of men on the screen :)
:) i also need the max number of buildings there has to be one :)
this will give me some things to play with so i can get started
i have a bunch of things down on paper id like to start on
:) i also need a shape for the tiles :)
Buckingham, England, Uk, World, Galaxy, Universe....
... different scales :D
Anyway, um sastraxi, im new to Direct Draw but heres the code i have so far:
vb parameters in brackets
IDirectDrawSurface7* SystemLoadImage(IDirectDraw7 * pdd, LPCSTR szBitmap, int dx, int dy)
pdd = Direct Draw Main Thing (pdd As DirectDraw7)
szBitmap = Filename Of Image (szBitmap As String)
int dx = X Coord To Load From (dx As Integer)
int dy = Y Coord To Load From (dy As Integer)
Ok, note it returns a DirectDrawSurface7 (wahey) so in vb you need to specify a surface for it to goto :D
Then the next one still to do shall BitFast the image to a buffer.
One thing, do u need me to incorporate a CreateSurfaceFromFile function for you or is SystemLoadImage and SystemBitImage ok for you for now ??
im sleepy but addicted to this comp
ummm ive been trying to playaround with directx7 and it dont want to take the tiles whos up for creating the websight :o :o im trying to move a sprite aroung on it to but that will take some time.