Am I spreading my stats out too much?
At level 6 (or 7 i forget)
Energy Weapons: 40
Big Guns: 40
Science: 45
Small Guns: 40
Speech: 32
Repair: 45
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Am I spreading my stats out too much?
At level 6 (or 7 i forget)
Energy Weapons: 40
Big Guns: 40
Science: 45
Small Guns: 40
Speech: 32
Repair: 45
Yes,
You should only have 1 Gun spec until its gets to late 80's. After that raise the second. Also your starting SPECIAL should has a major impact on what you raise first. For instance my spec at level 1 is.
Str 1
Per 10
End 7
Car 1
Int 10
Aig 1
Luc 10
The reason for high luck is you get 1 point in all stats for every 2 luck points so 10 points in luck gives use 10% crit and 5 points in every stat. High Perception is mostly because I use energy weapons. High intelligence gives me maximum points per level (20) from the very start and 7 in End gives me 300+ health.
For my 3 tag skills I pick Science, Repair and Lockpick. I focus on getting these 3 skills to there shelves (25,50,75,100) with repair taking priority and lockpick second.
With my build each of my tag skills starts in its late 40's this means I can but only a few points into them and dump some points into energy weapons. At level 3 you get the perk that gives 3 extra points per level. I dump these extra points into medicene as i love stimpaks!
Beware of the level limit... :(
Yeah 20 is a *****!
So how do you spend your points after you get out of the vault?Quote:
Originally Posted by DeanMc
Do you put all your points in energy first?
Or do you have a set ratio where you distribute each level's points over
1) Energy, 2) Repair, 3) Science, 4) Lockpick, 5) Medicene?
I'm not going to bother with Fallout 3 after all. From everyone's comments over the last few weeks it sounds like it sucks noodles.
They prevent you levelling up after level 20? WHAT??? :eek2:
I got to level 43 in Oblivion once.
Screw F3, I'm going to play Oblivion all over again until Elder Scrolls 5 comes out (2010 if you believe the rumours).
Well because Lockpick, Science and Repair are in there late forties I get them to 50 then dump the rest into energy weapons. The idea is to get the most important skills up asap as opposed to a little at a time. So for instance come level 3 I have 20 points to distribute and I have Lockpick Science and Repair at 50 in order to get to the next platform (75) I need 25 points for each. I value Repair the most and second lock pick. So I put 10 points into each and same next level. So at level 4 I have both at 70. See where Im going with this.
Thats actually a very good idea. I'm planning to buy Oblivion game of the year edition for the 360.Quote:
Originally Posted by wossname
Its good but its not Amazing.
I bought SI and KotN expansion packs separately, you end up with 60 achievements total :D 1250 gamer points! Shivering Isles is worth the entire asking price alone.Quote:
Originally Posted by Atheist
And that's another thing i hated about F3, the price! In WHSmiths it was £45, in "Game" it was £43.
I mean come on, its just a shiny plastic disc for Pete's sake. MAKE IT CHEAPER Bethesda!!!
This thread makes me want to redo my character. His stats are all spread out and he does die a lot.
I focused my stats on Repair, Lockpick, Scientist and Energy weapons.
A bit now and then i raised small guns, medicine and speech aswell.
What I will say is dont pick energy wepons because I did. There is a lot more small guns than energy weapons. The only reason I went EW is because my stats made it easiest to level, its pretty hard to find EW's though.
One mistake a lot of people make is thinking rifles etc are big guns. They are not basicly everything that takes standard ammo is a small gun. The big guns are like fatman, rock-it launcher things like that
Another mistake people make is putting of repair. a fully repaired raiders armour goes for about 130 caps. If you dont repair and sell as is you get about 20 and your inventory fills up. You can stay in the wastes a lot longer if you have repair.
I dont see the point in putting points into big guns as for instance the fatman does nearly 500 points of damage in very bad condition. 2 shots from a fatman with 10 points in repair will take down a mutant behmoth, the strongest guy in the game.
Generally I explore light. I have one laser pistol, one laser rifle, leather armour a helmet, chems (jet and physco) and stim packs. If i find any laser weapons or power armour i bring it to the outcasts for stimpacks. They give 9 stims for badly damaged power armour. Thats more than the caps equiv.
If you play this game like oblivion your going to get pwnd. You need to play it like a survival game. For instance if raiding a building use the tap water to heal dont use stims its a waste. It takes a huge amount of radiation to kill and the adverse affects of radiation arent that adverse.
Also think smart if your in a battle with say a deathclaw those things run like hell so it makes sense to take its legs out. Use vats to aim for weaknesses. If someone has a rocket launcher it makes sense to cripple his arms rather than hoping you hit his head.
One more thing, always have a melee weapon and hot key it. Dont waste ammo on critters. A power fist or bat is the best.
Oh and another thing the best perk in the game is intense training dont bother with perks that raise abilities via points. You get plenty of points from leveling and some perks give unique bonuses they are the ones to get.
I found relatively many energy weapons in the game, especially now at the end of the game. Alot of laser rifles.
Choose the level 20 perk wisely! I didnt! I had no idea that level 20 was max when I reached it, so i didnt consider my choices carefully.
True you do find a lot at end game but thats because the enclave use them. And plasma ones!
Quote:
Originally Posted by wossname
Level 43, ftw? I've been playing it 11 hours a day for the last 2 years and I'm only on level 14. Am I just rubbish?
Yes, yes you are.
And besides, they're talking about Fallout 3, not Flight Simulator 3. I know, they sound the same.
Only the repair skill affects custom build weapons correct? In that it increases default quality of weapons?
I don't need science stat or anything for it?
Also, wouldn't 1 point in Strength mean you can barely carry any items?
Don't feel bad. The leveling-up system in Oblivion actually works by counting the number of times the game has crashed while loading Cheydinhall: West Gate. Just smear some margarine on your game disc before playing and you'll be a Master of Alchemy in no time.Quote:
Originally Posted by zaza
There's a West Gate? I've been trying to get in by jumping over the wall. Still don't know what's inside, but I have a pretty good Acrobatics rating.
Yes 1 point of strength means 160 points of encumbrance every 1 point of strength gives 10 points extra. You level up when you step outside so you can use IT to add one point, that gives use 2 in str. Then when you go to megaton, break into lucas simms house and get the strength bobble head that makes 3. Then disarm or blow up megaton which gives you enough experience for another level up. one more IT perk and that gives 4 points in strength.
Bear in mind that having a high repair means you will repair better freeing up space in your inventory. I have 5 points in STR and find it plenty.
Oh good grief, do I have to spell it out for you?Quote:
Originally Posted by zaza
Give the prunes to the apprentice near the pond. Then you go to the mortuary, lie down on the slab and use the mirror on the flame.
Argonian women are easy.
So how many achievements have you people got? Whats your "score"?
How many bobbleheads have you found?
4 Bobbleheads, 3 fat men, 14 Nuka-Cola Quantums, level 6, PC version so could care less about achievements.
meh........... I have everything (warning this post is a lie)
Hehe.
I've got 28 achievements sofar, 550 / 1000 gamerscore.
8 bobbleheads found
Nooooo! I cant remember what I have! Athe, can you check for me?
Sure thing! 16 achievements, 290 / 1000 gamerscore :)
I see you've got quite alot of games with barely any achievements at all Dean! Do you buy boring games? :D
Actually I tend to get bored of games pretty fast. I buy a lot of second hand games as they are very cheap at my local game stop. Then some of them I only play online like halo 3. I did change my gamertag when I broke my first xbox cause I didnt know you could get it back.
I had so many achivements on that. But yeah many games bore me horribly. Actually oblivion was the only one that held my interest. I had all the achievements on my old gametag.
I have 60 of 60 achievements on Oblivion. You should all worship me. Now.
Fallout 3 sounds like a wet fart, given that everyone has moaned about how much of a complete disappointment it is.
It is a complete dissapointment!Quote:
Originally Posted by wossname
I'm going to get Oblivion for the 360 and too get 60/60 achievements, then we'll see who worships who! :mad:
Hmm,Fallout 3 the best game ever, you say? Well I may take a look.Quote:
Originally Posted by Atheist
Yes, I brought fallout 3 to the movies last night, we had a great time. I think I'm going to pop the questin soon. I love it.Quote:
Originally Posted by wossname
Remember to use protection. Radiation sickness can strike at any time!
Woss, as a fellow oblivion player and a 60/60 on my other user name guy let me tell you, I think you should buy fallout and I think you will enjoy it. The problem with fallout 3 is that it followed up on games not previously released by bethesda, the also had on of the moaniest fanbase known to man to please. Because of this they played it safe and this is what is evident. Having said that there are some noticable improvements to the Gamebryo Engine and other doo hickeys. I have know doubt that the improvements in fallout 3 show that fallout 4 and TES 5 will be awsome.
As I said I like Fallout 3, it just feels like they played it safe. I do recommend VATS be brought to TES in some form as the combat is very satisfying and the fact each baddie has strategic weakpoints is a feature they really should of had in oblivion rather than basing over the head.
Id say buy it.
I hadn't ever heard of the fallout series before fallout 3 and thus also have never played them, so I am unable to complain about any changes to the fallout series like other players do.
Two things put me off about this.Quote:
Originally Posted by Atheist
1. Atheist was able to get to the end of the game in such a short time. Presumeably you didn't bother with the side-quests?
2. The fact that the game has an "end" at all. That's the best thing about Oblivion, the game goes on as long as you want it to.
This sounds like the "Mass Effect" effect. That game had so many potentially brilliant features but was badly let down by the idiotic plot and also the way the game just stops and becomes unplayable even if you've still got outstanding side-quests to finish. If F3 does that too then I shall just have to hope that Santa brings me a copy for Christmas because there's no way in hell I'm spending money on it myself :D
I'm sorry to go on about Oblivion all the time but in my humble opinion it is the best video game ever made, by a long way. Anything else that is released in the same genre had better be pretty earth-shatteringly brilliant.
Indeed. I didnt ignore the side quests totally, I did some of them, then went on with the main missions, I had no idea the main missions where so short so I never though it'd end that abruptly.
The game has quite an endy end! You get to the epilogue, then the credits and then back to the main menu. There's no way to continue playing after finishing the game other than loading an earlier saved game. I dont think games like these should be that way. Sure, it works for games like Half-Life 2, but games that builds around "freedom" shouldnt just end like that. I want to continue exploring the world! :mad:
That is actually a good thing. I played them, they where good for there time but fans wanted an isometric turn based jobby for the next game too. Thats not what made the game good it was its story etc.
And even if the original authors do not like it Fallout 3 is the only way the series survived because very few people would play an isometric tiled game these days for 60 dollar, euro, pound or whatever.
Even RTS games are moving away from it.
Fallout 1 and 2 were phenomenal because of their story and open-endedness. It was a complex RPG, you had stats, skills, perks and an inventory to manage. You got NPC followers. You had a Karma system for when you were being good/bad that affected outcomes in the game. Dialogs were complex and detailed, some quests lead you across the map and back. Other dialogs would happen early in the game, but you wouldn't see the repercussions till very late.
It was totally open ended. You could go anywhere, follow the main story quest or ignore it completely (though the first game, the "main quest" you had a time limit to do in, after you were done, the whole second half of the game was totally free and open.) You also had a lot of open-ended goals. the get me some Power Armor from the first game is a good example. There was pretty much one way to get power armor in the game and there wasn't any quest-line to give it. You had to figure it out for yourself through dialogs and exploration.
The combat was also strategic. It wasn't real-time, it was turn-based. Everything ran on Action Points like the V.A.T.S. in Fallout 3. Movement took up AP, shooting took up AP, etc. When you ran out, it was the next person's turn. You didn't care it was Diablo-style isometric because 3D hadn't matured enough in those days for anything else.
Thus, years later, Fallout 3. It's still open ended. It's still a great RPG. The 3D is beautiful and I think the way the game was meant to be. V.A.T.S. is an incredible blend of the original strategic/targeting of the original games and FPS. The storylines are good. Honestly, I don't see what the Fallout 1 and 2 crowd are whining about. I played the originals hardcore and love Fallout 3.
Not to say Fallout 3 doesn't have it's bugs and ugly problems. I blame these on Bethesda though who have a LONG history of doing things half-baked (Daggerfall for instance, at release, it was impossible to complete the main quest! Check out the Wiki on it) and lacks the polish seen on games like Deus Ex, System Shock 2, BioShock and things like the Final Fantasy series. Even the original Ultimas were more polished than any title Bethesda has ever released.
Fallout 3 suffers from the same things. I see empty shelves that light up "take Pre-War Casualwear" but lack the models of them (or are "inside" the shelf models), I do a quest in Big Town and help the people "fix the robots in the junkyard" only to find there are no robots in the junkyard. I walk into Megaton and NPCs fall to their deaths as they get loaded in before the ground underneath them (I lost Nova, Lucas and Walter that way). I stumble into dialog talking to people for quests I'm not on, and my character acts as if he knows what the hell they're talking about. It's like walking into the middle of a conversation. I haven't a clue what the person is babbling about as a player, but apparently, my character does.
It's THIS stuff I complain about. Add to that:
- The way-too-slow recharging of the AP bar mid-combat
- The cardboard NPCs who can't keep their two-lines of spoken dialog to themselves every time you pass them
- The option of only one other gun-toting companion, compared to previous games where you could have a party
- The lame companion AI (I've had my companions die because there's no option to tell them "Do NOT charge in, do NOT advance on the enemy" without parking them way behind you and totally out of combat because they will chase the fleeing enemy down and get killed by mines and added aggro)
- The clunky FPS combat while waiting for AP to come back
- The horrible pathing problems (I see busted fence, I climb onto it and drop 1 foot to the other side. My companion runs about a half mile in the other direction leaving the fenced area via an actual opening, gets aggro and gets himself killed. Companions don't understand dropping and jumping.)
The game is simply 3 to 6 months too early. Then again, it seems every Bethesda release is this way. It completely lacks the standard of refinement an "A" game should have. In my opinion, for a game like this, these bugs are unforgivable. Every other "A" game has good pathing, decent AI, smooth combat, and quests that work. Fallout 3 should be no exception.
I agree, I think bethesda should take a little longer on their games. To be honest some of the community mods that come out are better that the BES stuff. Dont get me wrong we are talking about a company that does things big and that sometimes means the little things get forgotten about but I would rather have half the explorable world if it means it will be more polished, less bland and a lot more varity!
I just wish the game was fun :D I cant say its caught my interest to sit and play it for more than 2 hours straight.
I havent played fallout 1 nor 2 so I dont know how they where, but myself I find it hard not to compare it to Oblivion.
I do think that is becaus it feels more natural to explore a mythical scene than it is a new age scene, I mean post apocaliptic does seems to be just a mess of gren, brown and grey where as oblivion is an ADD suffers dream.
True. I remember being able to just stand and watch the view in oblivion. Whereas in fallout 3 im almost always using the fast-travel thingie to avoid seeing it all :DQuote:
Originally Posted by DeanMc
Yeah, well collecting herbs game me a good reason not to fast travel in oblivion but there was no such feature in Fallout.
My criticisms for the game:
Graphics could be better, at least for the 360 version I played. It's not as good as Bioshock or Gears of War.
It'd be better if there were more monsters too.
Also, maybe fighting in the middle between two groups (large battlefield) would be interesting. Maybe even fighting a gang of robots.