I think a tutorial on how to *set up* a C++ environment with OpenGL/DirectX/what have you would be a better idea -- many people don't have a clue how to do that, and get turned off when they are unable to compile the sample code.
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I think a tutorial on how to *set up* a C++ environment with OpenGL/DirectX/what have you would be a better idea -- many people don't have a clue how to do that, and get turned off when they are unable to compile the sample code.
Here is a start..::)
http://vbforums.com/showthread.php?t=311798
and I am on about making my own DX web site where I have lots of tutorials, and that is the first one about DX. I have all ready written 3 math for DX and am currently writing on my 2-3 first DX tutorials. But I havn't gotten to start on the web site. Electroman said he would help me with that, and a friend of mine said he was going to make a logo similar to the XNA logo. So it is under it's way...:)
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So, where should I post a tutorial if I have one all made up?
Brad would like you to post it in the Utility - Tutorial section:
http://vbforums.com/forumdisplay.php?f=61
I have often posted my tutorials there, and then linked them from the FAQ. But in my sig, I have the link to the original tutorial that is posted on an other site. But Brad doesn't like it...:(
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Gah :( Look what I've gone and done, damn. Well, I'll ask for it to get moved when it's actually done -- I'm on linux and it was all from memory anyway :o
Electroman just said on MSN that he was going to PM you and ask if you wanted it to be moved...:)...so I guess we got the answer there. He will do it, and we can put a link in the FAQ.
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Heya!
I've seen "Electroman's 2D Engine" in the FAQ section, looks like I did something similar. I'd suggest putting the YDCore in the FAQ, too. It's a Open Source DX8/Winsock/etc. framework/engine with integrated TileMap/Set and Sprites.
Rinnku: http://ydk.yhoko.com/ydcore
Thanks!
I've added it to the list, not had a chance to look at it yet tho. Thanks :)Quote:
Originally Posted by Yhoko
someone should make a game tutorial using DX. that would be fun
Yhoko's engine link is bad :(
It says that the file is not found on the server
To Electroman: Nice engine, you have done what I have done with the images. My engine stores images and a large vertex buffer inside its-self so that the developer can create objects that with different names but the objects will still render fine as the objects that the developer refers to are just references to vertices
My engine is attached, and incomplete.