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Is this project still on the go?
It's rather dead atm due to:
- No engine ;)
- No coders except me
- No content team..
Though I am still busy with it but more or less it will be coded in .NET in combination with Irrlicht (again -.-), content team can wait till a decent gameplay is achieved.
What's the problem with building an engine?
Read the last 7 pages =)
Anyway; I've decided to start working on an engine as there are more upcoming projects on the horizon that require a decent user-friendly game engine =)
Engine info for those interested will be in C# using the .NET 3 Tier development process:
T3: Presentation
- Layout definitions;
- Renderer;
- Snd Output;
T2: Core
- Game Logic;
- OpenAL Sound classes;
- T1 Parsing Logic;
- Script engine logic;
- DX classes in combo with Irrlicht (if I don't run into issues with it like 2d scaling)
T1: Data
- Anything filebased (Textures/Media/Maps/Shaders/etc)
Content-wise stuff:
- Not sure wether to go for heightmaps or BSP maps.
- Animated Mesh types is gonna be an issue as well..
So far none of the above has been written in code yet as I'm still researching before even booting up VS
First post has been edited to properly show the current status of CC.
This project is not dead but has moved
http://www.codeplex.com/Wiki/View.as...jectName=Raven