Oops, I missedf read a post farther up.
Printable View
Oops, I missedf read a post farther up.
Gaming,
No probs. It's a neat idea though....
You could also use it as a science to increase production so that building stuff takes a little less time, or so you gain more resources from the land from the RMVs.
I think as per Gaming, it should be a wotsit that improves RMV production.
Maybe an aug or something?
Comments
assault rifle: too dark, needs to stand out more - maybe a lighter shade of blue?
autocannon: as above
explosives: bottom segement is too dark, maybe lighten it or change the colour?
gauss rifle: maybe a lighter red - again, too dark
Laser: same old problem - it might be because your putting black borders around the individual sections of the gun - maybe use grey or something?
Maser: black borders make it seem dark - colour the borders a different colour?
Mass driver: Same
Phase Disrupter: Same....
Plasma rifle: Not too bad, but again I think it needs the borders/joins changing colour
Rocket laucher: Same old too dark thing...
ok, ill make a start on these tonight when i get back from swimming.
Also, I like the idea of the cutter being close range. we could do with some more close range weaponry, and also how do we dissuade players from using ranged weaponry at close range?
I'm not sure that we should.
We could maybe apply a penalty if the weapon is fired at a 1 square range, but bear in mind that's still a few miles.
'close range' to use is something that doesn't travel for miles - not necessarily hand to hand.
Grunt.
It's going to take hours getting Sentience working again after what I did the graphics directory. I'm beginning to regret it already. :(
no..dont regret it. it was a necessary step. we'll both appreciate it soon.
anyway ive offered to help this afternoon/evening.
Minter!
Can you do that....? ;)
PS - Sentience now runs again.... :)
I really don't know, but you can see why im so disappointed with our current mountainsQuote:
Originally posted by Arbiter
Minter!
Can you do that....? ;)
PS - Sentience now runs again.... :)
Fret not, they're a low priority for the mo.
For the time being, you can do some of those weapons, some more random components (recoil stabiliser would be nice) and tidy the torso chassis images for the mech design screen.
Tip:
When you tidy the image and copy it into the graphics folder, you'll need to copy it in without a mask, so Sentience will regenerate it. Using the old mask will NOT work.
FYI, the new graphics subdirectoryies are:
Buildings
Buttons
Components
Framework
Map
Techs
S: kept booting me out to the launcher :confused:
we could do with (making and) sticking buttons on the "between turns" screen OK, Save etc
Where did it boot you? C'mon give me a bit more info...
Buttons? What does the screen have now? Green text?
1) I wasnt testing so I'm not gonna hit it on the head...
I started a game and filled the build queue so I could see loads of stuff in the mech des scrn. I hit enter to finish the go and again to start the next one. I kept hitting enter without paying much attention, an suddenly realised I had been ejected back to the desktop. I repeated all steps again and the same happened
2) yeah, green text.
Where did it boot you?
When you pressed enter? When the next player screen appeared?
If you can narrow it down, I can look at fixing it...
I think it was pn pressing enter, but like I say I wasnt in a debugging frame of mind, so I was only paying cursory asttention
Oh well.
Morning Dude....
How are you feeling today? Are your arms aching?
And what are you up to this evening...?
morning
yes, but its quite nice. the insect bites on my ankle are pissing me off though
quiz tonight ;)
Insect bites?
Were we swimming in a swamp???
Oh well...
Right, I've added in the visibility thing, but I need to test it a bit yet.
I've also added in the first section of the mech quick build (it builds a mech if you have a torso, reactor, half ton of armour and a chassis to put it on - if not, it tells you what's missing). It also adds augs.
It's going to work so that it doesn't put the same component on twice (so you don't get three sensor chips just because they're the highest might thing you have). You also will get a mix of weapons.
Otherwise, all the mechs would look the same.
Later on today, I'll add in the weapons, ammo etc and tidy it up a bit. I'm feeling very productive today so I want to get a lot done. :)
Oh and do you fancy popping round for a bit this evening before the quiz?
And Heroes IV just crashed on my when I attacked a wolf rider... :rolleyes:
praps ;)
HOMAM4 doesnt work multiplayer does it...I think i prefer 3 anyway. 4 is suppose to have a number of stability issues :rolleyes:
mint. Just spoken to some dude called Sandro...he didn't animate any corpses though...
There's supposed to be a free multiplayer add on out soon.
It supports hot seat though, which is all we need....
No comments on what I posted before about the quick build, or do you concur with it all?
I didn't notice you'd double-posted at first, but when i went back to read it I agreed with it :)
also - any more thought about the buttons on the "between turns" screen?
Yep. I'll change 'em at some point.
you don't need buttons from me?
I think I've already got OK and Save
Ok from lots of things and Save from the mech design screen.
If I need anything, you'll be the first to know.... ;)
goody...
have you also put the new weapons in yet?
As discussed, I've put in the ones that are in the scripts.
I also have a little folder of unused graphics that you've done which can be added when new components are added to the scripts.
If it will help you, concentrate on knocking up some more 50x50 component images. It might help the imagination as they're small, one shot images that don't need animating but get the creative juices flowing. It will also allow us to pad the scripts a little more... :)
goody.
okey dokey...do you have any suggestions for augs that we need.
If nothing more, post the benefits you want to see, and see what I can come up with.
I had an idea, but its a bit complex...A sensor suite including radar, sonar, visual colour and movement, sound, heat, seismographic vibration and air pressure, that provided an incredible boost to view radius and accuracy at a cost of energy (perhap processing) and speed. it would have to travel much slower to take vibration readings for example...
Easily done. In fact the hardest part was probably typing the description.
Each aug has benefits (which can also be negative) so this one would simply be:
v050 (50% increase in visibility)
a030 (30% increase in accuracy)
p-20 (20% decrease in processing)
s-25 (25% decrease in speed)
Check the components.xls that I sent you in the backup RAR and flip to the augs page. ;)
Morning dude.
Up bright and breezy and working on S. :)
Oh btw, you said you were going to a gig tonight - how does this fit in with college?
I had overlooked college, but I've since devised a contingency plan.
I'm going to college at 6 as normal, stay for the 1 hour lecture at the beginning of the lesson, recieve any handouts, then leave at 7.
you?
Errr.... a slightly modified version of your plan.
You go to the lecture at the beginning, collecting handouts for both of us and then you give them me when you next see me. :)
I've downloaded Arachnaphilia on my home PC so I'm going to have a fiddle a bit later on.
My plans have changed slightly for the day as I'm now incapable of going anywhere as my right foot is horribly painful.