O, ok, thanks anyways...
Printable View
O, ok, thanks anyways...
My web server does support mySQL.
Ok... so the server is not a problem. Just need orders from the top and we can start work on it :)
I don't know about what every1 else working on the project thinks, but I figure we need a forumals and/or a live-chat, a guestbook, a FAQ, news area. We will also want information on any of the quests, monsters, ect. Perhaps maps of the world when we get it done, just enough to give a base idea of the world. Information about what the NPCs do, the classes, and that sort of stuff. At this point in time, we don't have too much information about excatly how the game will be played. Heres what we know so far:
Customize clothing (buy?)
Multiple Classes
Multiple Skins
Multiple Genders (M/F)
Many different Items and Item Types and Item Classes
Truly unique items (1/server)
Most areas closed to PVP combat
Areas with harder enemies and better drops open to PVP
EXP amount based on damage done (if one player does 90% damage, that player gets 90% of the exp, and the like)
Different Kingdoms (may cause wars between players, and the like)
May be part of different kingdoms
Healing by potions, food, or a stay at an inn.
Jobs – Give bonuses
Marriages – Gives both players the benefits of each of their jobs (?)
Death – Lose gold at low-level areas, exp and gold at higher-level areas (items perhaps)
Kingdoms have levels; players give kingdoms percentages of their EXP gain
Monsters respawn after a period of time (will we still reset the servers?)
Some base quests, admen add more in game
The stuff we will deffinantly need: forumals and/or a live-chat, a guestbook, an FAQ (add on more sections as we figure out more), and a news area. Thats about all we have enough information for.
It also supports perl, and shtml.
Also, if we are going to go with hosting it on my web server, do what do we want the url to be? Any at www.kaynor.net/ will work. So www.kaynor.net/games/, www.kaynor.net/zelda3/, www.kaynor.net/games/zelda3/, ect.
how would you realize jobs? i dont think this will work.. maybe quests from NPCs but anyways, this surely won't affect married people..
To be married should be something special, like in real life. For example if we have a bank (like in UO) husband an wife should share their bank account. If you marry someone you really trust him/her so it should be handled in the game like that.
For jobs, the idea is that you might be a metal worker (blacksmith), and you can therefore buy metal items for less (or you must make them).
So for the marragies, you would share the gold, any privite non-invitory storage spaces, ect? And also both players can acess the others character.
Heres an improved list (for fox):
Customize clothing (buy?)
Multiple Classes
Multiple Skins
Multiple Genders (M/F)
Many different Items and Item Types and Item Classes
Truly unique items (1/server)
Most areas closed to PVP combat
Areas with harder enemies and better drops open to PVP
EXP amount based on damage done (if one player does 90% damage, that player gets 90% of the exp, and the like)
Different Kingdoms (may cause wars between players, and the like)
May be part of different kingdoms
Healing by potions, food, or a stay at an inn.
Jobs – Give bonuses
Marriages – Gives both players the benefits of each of their jobs, and they share everything that can be shared (gold, storage space, characters, est.)
Death – Lose gold at low-level areas, exp and gold at higher-level areas (items perhaps)
Kingdoms have levels; players give kingdoms percentages of their EXP gain
Monsters respawn after a period of time (will we still reset the servers?)
Some base quests, admen add more in game
Also, let me know of anything that you know of that I missed.
ok..
well this is like flooding, you should really setup a website where you put such lists on..
Quote:
Jobs – Give bonuses
What will be jobs?
Quote:
Originally posted by Gaming_World
For jobs, the idea is that you might be a metal worker (blacksmith), and you can therefore buy metal items for less (or you must make them).
Ok... Gaming_World if you would host could you please send some information on the MySQL and FTP-server?
Then I'll work out a "scetch" and we can work on it.
You guys think this thread is flooding? Take a look at the TOW thread =).
Z.
We dont compare to others, do we? ;)
Fox, you complained about the list, so I fixed it.
Guybrush, I will have to get the information (and permission from my dad) to get it to you. And I need to get ready for school.
Z, tooo much to look at lol :)
GTG get my schedule for class now, bye
:D :D :D :D :D :D
Good News to all
there is site to you guys
called vbfrountier.net
that belongs to me
and i can give you to work upon this amazing game
site Feature included
======================================
Any ICANN Approved TLD*
Custom Error Messages
Basic Stats
No Required Advertising
Any Legal* Content
Authorize.Net Supported Email Auto Responders
Catchall Email (*@domain.com)
Email Aliases
Email Forwarding
SMTP SERVER
Web-Based Access
IMAP Access
Email Synonyms 24/7 Access
FULL Permission Control
Private FTP Area
FTP Log Files (RAW)
CGI Data Access Endore Technical
Active Server Pages (ASP)
PHP4
Perl (ActiveState)
SSI
Works in any directory*
Sendmail MS Access (DSN-Less)
MS Access - DSN
Secure Data Directory
MySQL - Not Available Control Panel
Technical Support
Referral Program
Battery Backup
Diesel Power Generation
Custom Tuned Intel Based Servers
Ultra Fast RAID SCSI Hard Drives
Dual Processor Webservers
with space only 1 Gb
And Transfer 5 GB
if you are intersted contect me
========================
;) ;) ;)
Sounds good... you can just get me an ftp account with limited access. To etc only the dir /zelda3 or whatever.Quote:
Originally posted by Gaming_World
Fox, you complained about the list, so I fixed it.
Guybrush, I will have to get the information (and permission from my dad) to get it to you. And I need to get ready for school.
I know, but I will still have to have him help. I already now I can do it, but he will have to get it setup.
Until then, you can just e-mail me the information: [email protected] , and I can post it up there.
Also, excatly what directory will we use (zelda3, games, games\zelda3, ect)? Zelda3 would probably be best (don't ya all think?).
sure for now, but I'm assuming we will come up with a better name then Zelda 3 ;) So it might be temp?
Its easy enough to rename folders.
Guybrush i will do it
dilipkumar your server have so much feature, god to help us :)
Ok... you can send the info to [email protected] .
If you guys need any help on the site just let me know,
I know a little bit about HTML(not PHP, trying to learn though)
dilipkumar - would you be willing to host me temporarily while
I make an Online RPG game similar to alienaa.com and gang-wars.com
and highdescent.com?
If so post here (my email is tooo cluttered to find anything)...
Hi all,
I would like to volunteer, too!
My strength is in web design and development and not VB. I have a lot of HTML, JavaScript, ColdFusion, PhotoShop, SQL Server, MS Access (a lot meaning, I can do anything that anyone wants, or I have been able to do everything that everyone wants so far). Pretty familiar with Oracle, etc.
I have built project management web sites (with gantt charts and the works), built forums, etc. I have built a lot of other things too.
I am pretty good at VB, but not near good enough for the others that have already posted. I am currently making a online RPG game and just coded the map in DDraw last night, I have most everything else up and running (except combat and a few other things like that). I don't think any of my code would be usable for a larger project like this, but I have a pretty good understanding of how things work, etc.
I would like to volunteer to help with any web stuff, I don't know PHP, but I can do a lot of graphics using Photoshop and any CF coding to create forums or a project management site, etc. if needed.
If you want my references (or sites that I have built), email me and I can send them to you.
Who is in charge of organizing this thing now? Since Fox isn't available, we need to find a Project Leader or Manager to organize who is working on what so the project can start.
take care,
shurijo
I am some-what doing that (although I have never been good at telling people what to do).
Also, Welcome to the project.
If you end up working on the web-site, you would need to besure to talk a lot with GuyBrush, as he is already planning on do it.
Welcome Shurijo, to the Zelda III Online Development Team...
I have a question regarding your Online RPG,
When you started making it, did you use a free server with MySQL and PHP enabled or did you pay monthly for a server with all the necessary things to make the RPG?
The reason I am asking, is because I am planning on making my own...
I am still working on "my rpg". I am playing around with making it "skinable" today, found some cool code to do it, just have to tweak it to make it work with my stuff.Quote:
Originally posted by flame_211
Welcome Shurijo, to the Zelda III Online Development Team...
I have a question regarding your Online RPG,
When you started making it, did you use a free server with MySQL and PHP enabled or did you pay monthly for a server with all the necessary things to make the RPG?
The reason I am asking, is because I am planning on making my own...
I am using VB and MS Access for my RPG right now. I could probably make this game a whole lot faster if I just used a database and ColdFusion (I would probably already be done :)). The game isn't "live" right now, I am just using my workstation as a server and client. My game will probably never "go live", but I am learning VB and server-client programming along with whatever else gives thrown into it.
Depending on how well you know MySQL and PHP, I would recommend that if you are learning PHP that you could learn ColdFusion and MS Access in a matter of hours and be up and running with your web-based RPG. Also depends on whether you are doing this for sport/fun or for real. I know a free ColdFusion host that has a good amount of stuff (for free) and you setup an ODBC (I think you can do OLEDB also, but haven't done that there).
take care
shurijo
Sounds like Planet Wars (except that I made it go live & the game play :)). The link is in my sig.
this is my idea
when connect to web server app request
a script with username and password
as parameter this script cheak
user name and password then
log his ip address in our database
then send him the whole list of username
and ip address then pear to pear network
i am working on this trik but i dont know asp or
perl but i can do winsock prog
what do you think
we can use a free web server for this job
:cool:
peer to peer doesn't work good when you have great amounts of people (40-50+), when you need admins, when the games may last for months on end (simlar to a diablo 2 game which doesn't close, and can support more people). The admins are needed to add in quests, elimiate problem people, reset the server, est.
Also, d3graph, are you going to stay on the team for a while?
Shurijo, I was gonna make it like alienaa.com and gang-wars.com
Im not gonna make a game that you download its not gonna be
like planetwars, it will be more of you build up levels, and attack
people but through a browser, oh and no live action type
of stuff either, thanks for your comments...
d3graph, some one already has a server we are going to
use for the sites forum for now, then when we need a real server,
we will be paying for one...
Hi i would like to join this team/what ever yall are calling it.
I know LITTLE VB, now MMORPGS and game skill/avater/stuff like that i can do. I can monitior the forums prrety well. i know MMORPGs prretty well so can i join the team?:D :D :D :D
Welcome to the team wildcard.
ok
as you like
i think you are using dilipkumar's server
I may be wrong, but, I think we are gonna use Gaming_World
or Guysbrush's server... not dilipkumar(however you spell it)
I got an Idea for the game...
Maybe, we can have the users be able to rob other players...
But people of lvl's 1-5 can attack anyone, and people of lvl's 6-12, can attack anyone
from 6and up.... etc....
this comes to another Idea I had...
allow users to buy security systems...
like:
Lvl1. Cans Piled Up
Lvl2. Cans on a string
Lvl3. Something for a window(lock maybe)
etc...
Just an Idea...
i was thinking that maybe we should pick someone to send/upload code snippets to and they can start putting it togther so we can get off the ground sooner. what do yall think or a ahead of the game?
Still waiting for the FTP info for Gamng_World. Will start creating the site then. Just an reminder :)
this is something i threw togther (threw togther =1-2 hours) for a class choose screen that i think i might show yall. so here it is.:D
forgot to mention that the Wariorre button does not work:D .
didnt put code there. oops
GuyBrush, I will get the FTP information togather as soon as possible (still waiting for my dad to get the limited account setup).
Wildcard, Its OK, but I think we will need a fanseier disgin for the game (probably using graphics).
how about vbGreen:D That grapic enough? what not enogh, not fair lol. k will see what i can do
dont know how to do full screen thou i am a newb.
Full Screen =
Width = screen.width
Height = screen.height
Possibly use APIs to make it the top form permently
Possibly use APIs to hide the task bar
Nice and easy.
well full screen will be handled by DX8 most likely. I can post a sample code for the Dx fullscreen and stuff if we want to get started, but the game development thread should be handled in the Communications area and split into coding and rules I believe this is as we discussed earlier?:)
Yes we did. Also, what screen resolution(s) do we want to support?
Dx can chaneg the screen resolution I believe, so we can make it based on 1 resolution and then have code to always use that resolution?
Yes it can, but which resolution do we want. Or do we wish to support mutiple resolutions?
Here is some of what i was talking about:
VB Code:
DispMode.Format = D3DFMT_X8R8G8B8 DispMode.Width = 640 DispMode.Height = 480 D3DWindow.SwapEffect = D3DSWAPEFFECT_FLIP D3DWindow.BackBufferCount = 1 D3DWindow.BackBufferFormat = DispMode.Format D3DWindow.BackBufferHeight = 480 D3DWindow.BackBufferWidth = 640 D3DWindow.hDeviceWindow = frmMain.hWnd
using DispMode.Width & DispMode.Height we can choose a resolution :)
Also, do we wish to begin (aka should I make the other threads yet)? Or else does anyone else have anything that needs to be mentioned, or ideas to post into it?
Hmm what is the most common?
I use 600 by 800
I know a lot of ppl use 1024 by 768 also
?:confused: :)
I know we can, but do we want to use 20x15, 40x30, 80x60, 160x120, 320x240, 640x480, 800x600, 1024x768, or 1280x1024?Quote:
Originally posted by stickman373
Here is some of what i was talking about:
VB Code:
DispMode.Format = D3DFMT_X8R8G8B8 DispMode.Width = 640 DispMode.Height = 480 D3DWindow.SwapEffect = D3DSWAPEFFECT_FLIP D3DWindow.BackBufferCount = 1 D3DWindow.BackBufferFormat = DispMode.Format D3DWindow.BackBufferHeight = 480 D3DWindow.BackBufferWidth = 640 D3DWindow.hDeviceWindow = frmMain.hWnd
using DispMode.Width & DispMode.Height we can choose a resolution :)
Just for your knowladge, everything below 640x480 was meant as a joke (although some games do use 320x240; very few anymore).
I use 1280x1024, along with a lot of programmers.Quote:
Originally posted by stickman373
Hmm what is the most common?
I use 600 by 800
I know a lot of ppl use 1024 by 768 also
?:confused: :)
Should we allow 640x480, 1024x768, or 1280x1024?
600x800 is uncommon (most common are any 4:3 ratio ones.)
What exacylt do u mean by allow for the resolutions? Will the game run in different resolutions or will it automatically change the resolution of the computer during game play?
How many actual programmers do we have not including those who will work almost always on the website?Quote:
Originally posted by Gaming_World
Also, do we wish to begin (aka should I make the other threads yet)? Or else does anyone else have anything that needs to be mentioned, or ideas to post into it?
When programming in 3d, you dont have to worry about resolution. Things will display the same. The only difference is that you will see far less pixelation at higher resolutions. If you are going to be making this game in 3D, you MUST support all the resolutions a card can handle, or people may get a bit turned off(people with GeForce 3s like really high resolutions, while people like me like 320x200).
Z.
I belive we have 4 to 7 people to work on non-webpage stuff, and 1 to 3 people on the webpage. We will also have to figure out how many of those 6 to 8 people will be working on the rules/graphics/programming/webpage. At both maxiums, I am included, as I have knowladge in both. I would prefer to mostly do the programming though. The ranges are beacuse I am not certine if everyone who has posted will be involed in the areas.
You may wish to count the people, use the replys list (click on the number of replys in either the formual, or in your control panel).