Though be prepared, this is what's in store for you :)
http://www.everyman.ie/Track 11.mp3
Printable View
Though be prepared, this is what's in store for you :)
http://www.everyman.ie/Track 11.mp3
Plend,
Please, for the love of God, tell me that wasn't you singing..... :o
Nah wasn't me, funny though isnt it :)
Ya know, taking the piss out of born slippy. Thats called born greasy.
Oh and for reference, the police over here are called the guards, wicklow is a county in the bottom right of ireland, and arklow is a town in wicklow
Good oh, good oh.
Tells you what, follow the link in my sig and download the components.xls
Have a look at the Arbiters tab, that's the kind of stuff we need. The stuff that's there currently is for the admin faction and is kind of neutral.
For the other factions, they would stress the relevant aspects of the building etc e.g. a warlike faction would stress the importance of factorys in building military hardware...
If you want, have a look at those, copy them and reword them to reflect whatever faction you want (though they must all follow that common theme).
Then, if you're sure you want to do it, you can send me the wavs to go with them.... ;)
Hi,Quote:
Originally posted by Arbiter
Did you manage to duplicate it Icheb?
I tried about 5 times, then i gave up, i did everything exactly the same, maybe it was another variable (Windblows ;))
Icheb
-----
My god, who sang that mp3 file ?
Terrible :rolleyes:
See!
Sentience is far more stable than people make out.
Dont let it go to your head ;)Quote:
Originally posted by Arbiter
See!
Sentience is far more stable than people make out.
We'll find a bug or an error before that :rolleyes: :o
smurfburglar
Plend,
The reason if wouldn't let you build a mech is because you probably didn't have any armour on. You may have picked the armour, but you need to enter an amount in the box below it.... ;)
Urm I built every sort or armour there is, but it wouldn't let me select it in the little armour box.
Also I noticed that the Close picture is stretched.
Oooh, that's a novel one. I'll look at that properly tonight.
I've been adding more funky stuff recently.
You know the little mfd (Multi Function Display) at the bottom left of the screen? Well, that now gives a comparison of the factions strength. Cool huh!
I'm working on diplomacy at the moment, which is proving somewhat difficult.
Been rather sick as of late, and also working on a paper on file i/o in vb that I'll be posting in general vb questions in a few mins.
So havent really had time to bug check sentience, but im pretty free now :)
Cool as a monkey!
Hope you're feeling better.
Hang fire on the testing for the time being until I uploade the latest super version.... ;)
Just had a look. Waiting to see what your response to Guru is...
Well he could be right. I dunno. I've never mucked around with the Get() statement before. I want to see his code though.
... and if one can use the Get() statement, there there's an awful lot of programmers out there doing File I/O wrong, and I'm one of them :rolleyes:
For my binary I/O (Sentience save games) I use put and get....
Well yeah I too always use Get and Put for reading and writing UDTs, but not for anything else ...
okeydokey, what page is the latest link to your Sentience game?
i aint scanning all 37 pages!?!? :eek:
PS: Arbiter: 37 pages!!! thats quite a fan club you got :p
Its in his sig
ah...
i'm not really a dumb sh*t u know
sure ;)Quote:
Originally posted by darre1
ah...
i'm not really a dumb sh*t u know
As the Irishman said, it's in my sig.
The file you want is GameDev.exe
2.5mb download (and well worth it... ;) )
Or you like to think so at least ;)Quote:
Originally posted by Arbiter
2.5mb download (and well worth it... ;) )
Oh yeah and there's a pic of my g/f on the net already.
You've probably seen it ...
http://209.68.222.201/plenderj/images/walker.jpg
I'll put up another as soon as I get 'round to it ...
Ooh...Jamie and Murray Walker...Not something I'd ever considered. I suppose he's got more time for you now he's retired though ;) :D
Lovely. Post more when ya get 'em...
how long you been coding it then Arbiter? (All VB?)
It's about 2 years work between Behemoth and myself.
I've done the code, he's done the graphics.
And yes, it's all VB - not even and 3rd party controls or dlls. It just shows what you can do with the standard controls and a bit of API... ;)
So, whaddya think? Got any comments for improvements?
easy tiger, i haven't even unzipped it yet.
BTW: API rules...
You see i spose u got 2 choices when programming a big proggy.
1: Do it in VB (nice and easy, fast to program)
2: Do it in C++ (not so easy but twice as fast, much longer to program)
or secret option no 3!!!
3. Do front-end, menus etc in VB, and use the API (basically C++ functions) to program for speed :D :D :D
after all who needs a super fast About screen rendering at 80 frames a second :p :p
You unzip it and have a look.... ;)
Post comments when you can please - the more the merrier.... :)
hi arb...
did i miss anything ?
(/me is in a new class in school, even more work :mad: :( :eek: )
But i always look at this thread, after some time ;)
Icheb
Nope.
As always, the next version is coming soon and is going to be jam packed with even more goodies... ;)
Code:class Sentience {
private static void main (String[] args) {
while (True) {
System.out.println("Is it ready yet ?");
System.out.println(getCurrentStatusFromBen());
}
}
private static String getCurrentStatusFromBen() {
return "Next version is nearly ready !";
}
}
ROFL ;):rolleyes: ;) :)Quote:
Originally posted by plenderj
Code:class Sentience {
private static void main (String[] args) {
while (True) {
System.out.println("Is it ready yet ?");
System.out.println(getCurrentStatusFromBen());
}
}
private static String getCurrentStatusFromBen() {
return "Next version is nearly ready !";
}
}
Come along ben!
Where's this next version ?
Sorry pal - Behemoth and I have been working really hard on it (many beery nights thrashing out the structure / coding / drawing naked yetis).
Things you can expect in the next version (hopefully by the end of this weekend):
* Monster generation (with cheesy monster graphics)
* Air units (with kick ass graphics!)
* Sea units (with graphics - I ain't seen 'em yet)
* Ranged fire
* Integrated particle engine (doffs cap to Jotaf)
* More techs
* More flexible tech scripting
* More detailed multi-function display
All of these are in at the moment I'm just ironing out the bugs...
Sounds good!
Remember I've no sminternet access at home though, so it'd be monday before I have a good poke at the game
No probs. It'll likely take me to Sunday night anyway.... ;)