Quote:
Originally posted by Gaming_World
Nice.
Now, time for the bug list:
1) When you exit a game, not all of the screen is visible.
#Screen print please
2) The splash screen stays up over the next player screen.
#You know, I can't get it to do this! I put a blind fix in but it clearly hasn't worked. Bonkers. I'll try something else.
3) I got 0 base minerals from a pod (it popped up a message and said this)
#Yeah. The code needs fiddling to actually give things, but it's a step in the right direction... :)
4) The torso menu never displayed (at 1280x1024, didn't try other resolutions).
#Torso menu where?
5) The other menus were in the wrong place (at 1280x1024, didn't try other resolutions)
#Screen print please
6) None of the torsos have a small image, and only one has a big image.
#All torsos should have images. Screenprint please...
7) Not every pod popped up a message.
#Not every pod does something yet
8) You need more graphics. (so start chewing out Behemoth ;):p)
HA HA HA HA HA!!! You trying getting him to do some work!!!
Now, feature requests:
1) Need advanced turn skipping. (such as skipping until build que is empty, an enemy comes into view, research is complete, a message should come up, or any combonation of them.)
#Behemoth also requested this and the answer's no. As the game becomes more developed you won't be skipping turns like that anyway - you'll be exploring, moving mechs, making stuff etc
I'll let you know when I find more... :D