Quote:
Originally posted by Arbiter
I don't think you're going to like this, but I've been thinking.
That alone should start alarm bells ringing!
I think the components might should be calculated based on the resources used (as they are mighted) and the industrial points spent.
Otherwise, when we're assigning mights we'll have to be extra specially careful not to upset the balance.
It's of no use using 100 metal worth 50 points to build a gun worth 13 might - and you know that's what's going to happen if we assign them ourselves.... :rolleyes:
Thats fine by me. We can weight a components might by applying more industry points into making it.