Filburt I will need to talk to you about the flash menu, Maybe I will need you to make a little back for it...I will give you the dimension later.
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Filburt I will need to talk to you about the flash menu, Maybe I will need you to make a little back for it...I will give you the dimension later.
Quote:
When there are only like five people on the team that's like a forum for each member
1- I always forget the url of our website that whhy I did not write to the other forum.
2-My startup page is vbforum so I am all the time on it that why I posted here.
I will try to use the other :)
I think we need to have a disclamer and we need to have a picture of all the team so please next saterday all come to my house and we take a team picture.
Daok
DISCLAIMER: STRONGLY AGREE
GROUP PHOTO: Hmm... that might be hard job... now how do I get to canada...
heh...maybe we could all give filburt shots from our webcams, and he'll use his awsome graphics-manipulations skills to make us look like we were all there.
*shudder*
Screw that, come down here to the US or buy my airplane tickets. :D
*cough* Are we ever going to design the server?
This is me :
http://liquid2k.com/daok/medaok.jpg
the last day of hight school when I get my diploma ( about 3-4 month ago ).
Do you have a higher-res/sharper one?
I will need a cool Ocarina ( futurism icon about 45x45 or 32x32 ) to add for the menu.
humm no turtle :(
There is always Turtle :cool:
Since you are not a member of the development team and since you are not asking anything intelligible, please stop posting in our thread.Quote:
Originally posted by Earl of Gonds
There is always Turtle :cool:
I gonna try to desing a cool looking icon as soon as I have the time
BTW: I won't be available until friday evening (my timezone CET)
Earl of Gonds who are you ?
I'm gonna start work on the log-in screen. It won't have any code in it until we get the server working, but it will speed things up in the long run.
Earl of Gonds
your post count is always to 1.... who are you ?
I do not understand that :(Quote:
but it will speed things up in the long run.
j2k, don't bother. I've already done it. :DQuote:
Originally posted by j2k
I'm gonna start work on the log-in screen. It won't have any code in it until we get the server working, but it will speed things up in the long run.
Ei is so fast !!!!!!!!!!!!!!!!!
heh....How about rating this thread?
Now it has dropped down to 4 stars. :(
How about a few more five's? :D;):)
And I was thinking....since I am in the process of writing a homework organizer program, wouldn't it be cool if we integrated the two?
I already have it. It's called Outlook. :)
How we rate thread ?Quote:
How about rating this thread?
The dropdown box at the bottom right corner.
wuuuuuut?
:mad: :(Quote:
Originally posted by eiSecure
j2k, don't bother. I've already done it. :D
And I had the design all set out in my head..............!
So post screenshots and somebody impartial (i.e., me) can decide which one is better.
I want to see !!! post it in this forum not only at turtle mail :)
I've been following your thread and was just curious how your project is comming along, I would really like to help but I don't have a lot of time to do what I want, hope this messenger works out because I'm tired of MSN/Windows Messenger giving me grief all the time. :D :rolleyes: :D
Can I know what is our web adress ?:D
www.ocarina.de.vu
Bookmark this page! Make it available offline or whatever...
Just make sure you don't forget its adress.
I was kidding :) of you big :
Quote:
www.ocarina.de.vu
sorry its a bit late, but i havent been on the forums for ages... id love to help (on the internet side of it, im crap at GUI designing. :rolleyes:
im fairly experienced when it comes to using winsock (made some very nice P2P apps). but in cases of communicating with web databases and jazz like that, im quite new. but if i can get taught some things about that, id love to help. PMSG me j2k with what u would want me to do.
Do you know Java?
Can I see you p2p project ( or only screenshot ) ? :)
I know a little Java :D
here u go Daok! its the source, so go for it...
i also have a multi-user chat program as well. i might post that if u want it
Your p2p is a chat program... anyway I wanted to told you than your p2p find the ip 192.0.0.1 to my computer...and it's not my ip but only the ip for the network at my home, I think you should try to solve that by finding all Ip than the machine have then give the option to the user to choose the desired one. Nice program,
Daok
You're talking about reversing the NAT addressing, which requires an outside server to do or some program that talks to the router.
I think there's code at http://www.mvps.org/vbnet to do that. Not too sure...:cool:
Message status: important
-->PLEASE READ!
------------------------------------------------------------
The IM should not use 100% P2P because some
internet providers do not allow incoming connections.
It is better to have a server that manages that.
------------------------------------------------------------
-=MESSAGE END=-
I know; we already said that it would be a centralized server design.
We not supposed to have already the server ? I am confused now :confused:
Ocarina website froze my browser now ??? What did you do ?
I think it should primarily use P2P, but if a connection cannot be established, then it should be routed through the server.Quote:
Originally posted by Andreas@ALSoft
Message status: important
-->PLEASE READ!
------------------------------------------------------------
The IM should not use 100% P2P because some
internet providers do not allow incoming connections.
It is better to have a server that manages that.
------------------------------------------------------------
-=MESSAGE END=-
But how are we going to keep user statuses and profiles available then?
:rolleyes: that the question
Of course, that's all via server. What I'm saying is that the chat sessions and file sharing/transfer are going to be P2P, while everything else is probably going to be using the server.Quote:
Originally posted by filburt1
But how are we going to keep user statuses and profiles available then?
Probably; the only problem is that anybody who knows how to use NetStat can figure out the IP of the dude they're talking to.
And on the subject of servers...
Are we storing the buddy list on the servers, or are they going to be stored locally.
The pros of storing it on a server is that the user has access to it no matter where he is. The con is that it can be difficult to maintain.
The pros of storing it locally is that it is easy to maintain, but the con is that the user doesn't have access to it elsewhere, of if the program is uninstalled, the user will have to rebuild the list.
So, which one are we using? (I would suggest storing it on the server, but that may be too advanced programming, I'm not too sure, since I'm not a server type of guy/programmer. :D;):):p:cool: )
Yeah...that's the thing...Quote:
Originally posted by filburt1
Probably; the only problem is that anybody who knows how to use NetStat can figure out the IP of the dude they're talking to.
...however, it is faster, but probably less secure.
Using a server can be more secure, but it can be slower.
...take your pick. :D
Maybe it could be an option, or maybe not ("Talk using central server for security" or something). :)
Server would be coolest.Quote:
Are we storing the buddy list on the servers, or are they going to be stored locally.
How would it be difficult to maintain?Quote:
The pros of storing it on a server is that the user has access to it no matter where he is. The con is that it can be difficult to maintain.
Well, we could have something like "Save buddy list to file..." or something.Quote:
The pros of storing it locally is that it is easy to maintain, but the con is that the user doesn't have access to it elsewhere, of if the program is uninstalled, the user will have to rebuild the list.
I suggest the server. But...Quote:
So, which one are we using? (I would suggest storing it on the server, but that may be too advanced programming, I'm not too sure, since I'm not a server type of guy/programmer. :D;):):p:cool: )
1. We don't have a server :D
2. It's naturally up to the all-holy PL, but I really really strongly advise that we do it server-side
Yeah...like a checkbox in the preferences page that says:
"Use P2P for all chat, file sharing, and file transfers."
...only problem is that for chat and file transfering using P2P, the other person also has to have it enabled.;) :p :cool: :) :D
Yes, I really want to do it server-side also.Quote:
Originally posted by filburt1
Server would be coolest.
How would it be difficult to maintain?
Well, we could have something like "Save buddy list to file..." or something.
I suggest the server. But...
1. We don't have a server :D
2. It's naturally up to the all-holy PL, but I really really strongly advise that we do it server-side
In it being difficult to maintain, I mean.....ummm.....I don't know what I mean...I guess all we need is a server-side database and a script that adds/deletes the information concerning the user's buddy list, and deletes the complete buddy list if user is no longer using the service. (Probably through a "delete account" sort of feature.)
*crying* I know that we'll have to use databases but I don't know jack s*** about them. :( :mad: I can do much of the file I/O/socket programming/multithreading for the server, but I suck at databases.
The p2p problem is person who have ip who change all the time...how can the program will know thant MrX is online if his Ip change all the time ?
Exactly; that's why we can't (easily) do pure P2P.
There is no way to find p2p in my mind.