LUKE,Quote:
Originally posted by macai
Bull****! Civ2 Multiplayer Gold edition support MP!
YOU DON'T HAVE TO GO SWEARING AT HIM JUST BECAUSE HE DIDN'T KNOW IF THE GAME HAD MP SUPPORT OR NOT:mad:
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LUKE,Quote:
Originally posted by macai
Bull****! Civ2 Multiplayer Gold edition support MP!
YOU DON'T HAVE TO GO SWEARING AT HIM JUST BECAUSE HE DIDN'T KNOW IF THE GAME HAD MP SUPPORT OR NOT:mad:
Simon
I suppose you are right, I haven't played for a while again, so far i've been taking over most luxury and strategic resources I need, I only once had to trade for them. But its still something I liked in civ2, with the extra gold you could quickly pay for having used up almost all for science.Quote:
Man, I hated it. And you didn't really get anything out of it at the end except for a gold bonus. I much prefer trading to gain luxeries and strategic resources. The incentive to trade is much greater, indeed, it has become a necessity (rather than an optional extra thing to do in CivII).
I haven't had leaders before, I'm not exactly sure what you mean, I'm not talking about wonders specifically, you can change the production of wonders to something else and thereby using the 50 shields fully on some other improvement. In later game you can't be arsed to wait for your newest cities to slowly grow, so spending caravans on them was good for completing improvements fast. In Civ3 I found out you can do this with workers planting forests and cutting them down.Quote:
Well, it does make it more of an achievement when you actually build a wonder. Although, if you get a leader, you can use it to complete it instantly.
I didnt mean anything by it, just a common toungue. :)Quote:
Originally posted by Nightwalker83
LUKE,
YOU DON'T HAVE TO GO SWEARING AT HIM JUST BECAUSE HE DIDN'T KNOW IF THE GAME HAD MP SUPPORT OR NOT:mad:
Yeah:)Quote:
Originally posted by macai
I didnt mean anything by it, just a common toungue. :)
Then why did you freak out over it? lol
Just letting off steam:)