Hell, there are dozens of Zelda clones, why can't I make a Solar Wars clone then? :D
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Hell, there are dozens of Zelda clones, why can't I make a Solar Wars clone then? :D
I just thought that I would point it out to you.
I think it would be neat if you did an adventure game out of it, then you wouldn't be competing with Gaming_World. I think that's the best idea.
Do you want me to send over the code I have, to give you some ideas? It's the most structured piece of code I've ever written, but it has no comments.
Yes, thanks Sas. I'll put you in the "special thanks to" list :)
Thank you too Gaming, but I don't wanna make a strategy game (so don't worry ;) ). The problem with making an adventure game is that I would be competing with Galaxy then :D so I don't know what to do.
How about some kind of race where each team has the same viewpoints and they have to buy their ships, parts, food, supplies, etc. and race to the finish objective...
Well, I'd like to make a game that takes more advantages of the new engine :)
I'll e-mail you and we can finish this discussion by e-mail ok? ;)
Gaming: If the game comes out right, you're gonna have your name in the thanks to list too, after all your game inspired me to make this ine :)
Sure, Jotaf.
Right now I'm adding an image class to it, that handles animated and static images in the same way.
Yeah I always did that :p basically it's a waste of CPU power because it increases the frame and then restores it :D
Oh in that case it's ok :)