Hi jenk !
You see, writing asm for windows is very easy.. but i don't know how it is hard for other GUI based system...
Here we go : Windows uses a lot API that are in .dll on ALL version of windows 95+ ... I mean .dll like kernel32.dll or USER32.Dll and calling an api is very easy : a little call("E8....") to a first list of all functions declared and in the adress where you call, you put a far call ("FF35....") that points to an adress located in the .rdata section. This section is THE section dedicated for api declaration, there's a little header, but too long to explain here and the list of functions and .dll names.
So, for instants, we don't use a lot of opperands : only "push" and "call" are used... don't think we'll need more, except for WNDProc events, where we will have to use comparaison...
The project's running, we can show a form and we will certainly be able to add events very soon...
A little beta version will be released that will allow you to compile MsgBoxes,InputBoxes, Buttons' events, Forms' events and TextBoxes' events... So you'll be able to compile a little prog based on string :) STAY TUNED !
