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if u really want to make a game with really good graphics, might i suggest that u get blender, it is a 3d rendering program, and i think that it is awesome. you can get it at
www.blender.nl
well hope that u try it out....it not really that difficult to use and is only about a 2 meg download, and can create some really powerful graphics with the right textures.
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there are no books on programming direct x with VB that i saw. I learned most of the things that i know about vb on this forum and on the internet. By the way, how long have you 3d programming gurus been programming with vb period? I have only been programming with vb for 5 months now and i am just starting api, winsock chatrooms, etc. How far were you after 5 months?
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I cant stand blender =).
SomethinCool, It will probably take about a month of hard work to get to the point where you are loading models, and understanding what is going on. There is a lot to learn (Matrix transformations, Setting up Direct3D, etc, etc). In addition, Milkshape does not directly export to D3D8 .x files (as far as I know), so you would have to manually parse the ms3d file into vertex and index buffers, and render from there. This adds even more work for you.
Z.
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I think I have been programming in Vb for maybe 5, 5 and a half years (god, has it really been that long?!). At 5 months, i think i was trying my hand at Winsock(and getting nowhere), simple little programs, etc. I wasnt at all serious about it. I think I got really serious about a year and a half ago (a bit before I registered on here). 90% of what I have learned has been from these forums, and various websites on the web (GameDev.net, Flipcode, etc).
Z.
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yep thats where i am... starting winsock and it seems i'm getting nowhere. by the way, i made a web browser a week ago at http://midwayisland.cjb.net
i'm trying to make a napster-like app to download repaints for ms flight sims that are .bmp so i guess im slowwwwly moving ---->