Here is the updated link:
http://www.vbforums.com/showthread.p...oid&highlight=
Printable View
Here is the updated link:
http://www.vbforums.com/showthread.p...oid&highlight=
Weeeeee! That was pretty good fun. I had to tweak the parameters a bit to make it playable (upped the screen size and slowed down the game loop) but it took me right back to my teens.
I was afraid the game loop would be a bit to fast, but I said what the heck people can adjust them.
At first, I didn't have this line:
And asteroids would appear after every cycle which made the game very tough.Code:If CBool(DateTime.Now.Millisecond Mod 2) Then
Call NewAsteroid()
End If
Oh, I also changed the start position of the ship from screenheight/2 to 3*screenheight/4 to push it down the screen a bit. It actually probably ought to be 7/8 really. Or you could get really adventurous and allow vertical movement.
No Kidding! Twitch gaming or what!Quote:
And asteroids would appear after every cycle which made the game very tough
Post Race!
1011000011101
1010000111011
1011100010100
1001001001110
1111101010
1000111010000
110000000
10010011011010
1110110011101
111100010111
111110100101
10000001001100
111011111101
10011011010100
10000111101101
111011000010
100101101011
1111101000110
1010101110
1010000000011
100001100000
11000011010
1101101000010
1000111111010
1010011000110
1011111110101
1001000111000
11011011110
100101101101
10000101001000
10011010110101
1010010001110
1100010100001
111010