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Originally posted by Nirces
Nope.
First each time you Blt your dumped back into compiled VB code which puts all kinds of buffer code around api calls. it should be a little slower but not much.
as for CPU, it doesn't require anymore CPU speed, just an extra 4meg of memory.
not really a hog on memory.
plus blting once, you don't have all the co-ord code for each piece running each frame.
Have you tried? :rolleyes: or just speculating?
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On top of that, if your not storing every graphic into memory but using Harddisk, then loading once from harddisk rather than every frame is Alot better.
And how did this got relevant to our issue?