Yeah I needed help and it took four days (exaggerating) to get an answer.
Printable View
Yeah I needed help and it took four days (exaggerating) to get an answer.
What do you expect the Admin to do about it?!?!
Trouble is, VB isn't exactly the best games development platform in the world ;)
If after a couple of days you haven't got an answer, most people won't mind if you post something in General VB. But on the whole if people are interesting in graphics/game programming they'll visit that forum anyway.
I just posted to your BitBlt problem OEJack, so go check it out ;). I'll ALWAYS be in the G&G forum, I'm truly addicted. =)
Check out Unreal. This game is using VB Runetime files. For some things.Quote:
Originally posted by chrisjk
Trouble is, VB isn't exactly the best games development platform in the world ;)
It's made in C++.... some little addons may be made in VB, but I'm sure the majority of the game is made in C++... BTW, even if Unreal is made in VB, that still doesn't make it the best game making language... we all the best is C++(Not necesarily the fastest, that's what ASM is for, but it's the highest level language acceptable for making atleast a half decent game)....
Just my $0.02
Damn, and l was using vb to create my "Hide the Sausage" game:rolleyes:Quote:
Originally posted by denniswrenn
It's made in C++.... some little addons may be made in VB, but I'm sure the majority of the game is made in C++... BTW, even if Unreal is made in VB, that still doesn't make it the best game making language... we all the best is C++(Not necesarily the fastest, that's what ASM is for, but it's the highest level language acceptable for making atleast a half decent game)....
Just my $0.02
Well really in about 2-3 years it won't really matter if you use VB over C++. Since both support DirectX and with processor & graphic cards being as great as they are.... It really won't matter.
I remember reading an article about console gaming that talked about using ASM and C over C++ because classes use too much overhead...;)
Sastraxi: A reason VB is no good for games is because it's more likely to crash since it requires evil runtimes :(
The engine is all at least C++, it's just the editor that uses VB, for some reason.
They don't mind if the editor is crap slow, because it's using software rendering anyways.. if you want to test that out put an object (an actor) in a room and go up to it, it kind of morphs when you get too close....