Okay I want to know a few things about D3D:
And Zaei I expect you to answer =).
1. How do you create a point sprite, not radiating light or whatever, like in 3DMark2001 (the horse & female statues)? Most importantly how do you make point sprites, period.
2. How do you tell D3D to create a Hardware Transform & Lighting engine? Right now I'm using D3DCREATE_HARDWARE_VERTEXPROCESSING, but should I be using D3DCREATE_PUREDEVICE?
3. How do you check if the video board in question supports FSAA? I have a function but it doesn't seem to work.
4. How do you check for functionality of pixel-shaders and the like?