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Car simulation project
I'm working on a project that simulates the springs of a car.
I want to simulate a car in a vb-app. The user of the app should give me some parametres en the simulations should work!
I'm thinking of some graphics and directx. What do you think?
What techniques should I use to simulate a moving car?
Don't worry about the difficulty of the programming-stuff. Just think what's nice to use, and please give me some details.
Thanks a lot,
Timon: rolleyes:
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to make it nice and clean I would put d3d in window mode would make parts of the car transparent so you can see the springs and stuff. and let it drive in a 8 shape (works with some equations that are not to hard) I would have it drive over a practicly non colored plane. to see that it is moving I would put a square texture on it, that is basicly transparent except for the square lines. Than you would need 3 camera positions to chose from. Bird perspective. Fixed camera that follows the car from the top. Than two camera that move with the car. One from the front one from the back.
here we go now get programming ;)