Just a note , to use picturebox.cls before drawing anything. Use once.
I also recommend using without a timer for drawing.
Public Const SRCAND = (&H8800C6) ' Use for your Mask , White Background
Public Const SRCPAINT = (&HEE0086) 'Use for your Picture , Black Background
Public Const BLACKNESS = (&H42) 'All Black
Public Const DSINVERT = (&H550009) 'Invert.
Public Const MERGECOPY = (&HC000CA) 'Pattern and the source
Public Const MERGEPAINT = (&HBB0226) 'Inverted source
Public Const NOTSRCCOPY = (&H330008) 'Copies the inverted source bitmap to the destination.
Public Const NOTSRCERASE = (&H1100A6) 'Inverts the result of combining the destination.
Public Const PATCOPY = (&HF00021) 'Copies the pattern to the destination bitmap.
Public Const PATINVERT = (&H5A0049) 'Combines the destination bitmap with the pattern.
Public Const PATPAINT = (&HFB0A09) 'Combines the inverted source bitmap with the pattern.
Public Const SRCAND = (&H8800C6) 'Combines pixels of the destination and source bitmap.
Public Const SRCCOPY = (&HCC0020) 'Copies the source bitmap to destination bitmap.
Public Const SRCERASE = (&H4400328) 'Inverts the destination bitmap and combine.
Public Const SRCINVERT = (&H660046) 'Combines pixels of the destination and source bitmap
Public Const SRCPAINT = (&HEE0086) 'Combines pixels of the destination and source bitmap
Public Const WHITENESS = (&HFF0062) 'Turns all output white.
Just noting that if you havent done too much which i can see that maybe you havent.
I would try checking out my post here for reference. Would be good for any game.
http://www.vbforums.com/showthread.p...t=#post4557703
Good Luck :)