what is the isometric view is it 45dec if someone that nows opengl give me an example code showing how to set up the view then please help someone that is deep need thanks
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what is the isometric view is it 45dec if someone that nows opengl give me an example code showing how to set up the view then please help someone that is deep need thanks
Simple enough. Just set the camera "back" on the X or Z axis, by the height of the camera.
Z.Code:Cam.X = 10;
Cam.Y = 10;
Cam.Z = 0;
LookAtPos.X = 0;
LookAtPos.Y = 0;
LookAtPos.Z = 0;
thanks man do you know opengl, if so do you want to help with the engine im trying to make called extrude force. Well thansk again for your help