I'm working on a program that will make use of a hexagonal map (I'm sure anyone who's reading this knows what I'm talking about..) and I have no clue where to begin. For a normal grid it's easy, just have an array to store values for positions on the grid and then display the "boxes" for the grid on the screen in rows. For a hexagonal map, however, I have no idea how I would even display it, let alone hold information for individual hexes. Any help would be greatly appreciated.
- :confused: George
