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map editor lagging
Hey,
My 2d game is kinda lagging while moving. I think this is because it's drawing everytime the map again. How can I make it so my game wont be so laggy?
here it draws the map
Code:
Public Sub DrawGroundLayer()
Dim Tileset As Bitmap
Dim sRect As Rectangle
Dim rRect As Rectangle
Tileset = New Bitmap("Data\Graphics\Tilesets\1.png")
Dim i As Boolean = True
For X = 0 To 25
For Y = 0 To 20
If Tile(X, Y).Layer = 0 Then
sRect = New Rectangle(X * 32, Y * 32, 32, 32)
rRect = New Rectangle(32, 96, 32, 32)
G.DrawImage(Tileset, sRect, rRect, GraphicsUnit.Pixel)
End If
Next
Next
End Sub
here is the structure
Code:
Public Tile(100, 100) As TileRec
Code:
Public Structure TileRec
Public Layer As Integer
End Structure
the gameloop sub
Code:
Public Sub GameLoop()
Dim IsRunning As Boolean = True
Do While IsRunning
Application.DoEvents()
'clears graphics
G.Clear(Color.Black)
DrawGroundLayer()
DrawPlayer()
DrawCoordinates()
DrawMainInterface()
'sets new graphics
' COPY BACKBUFFER TO GRAPHICS OBJECT
G = Graphics.FromImage(BB)
'backbuffer
BBG = FrmMainGame.CreateGraphics
BBG.DrawImage(BB, 0, 0, FrmMainGame.Width, FrmMainGame.Height)
Loop
End Sub