How can i edit the game values (lives, ammo, specials,etc..) in a game that uses Direct X or GL?
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How can i edit the game values (lives, ammo, specials,etc..) in a game that uses Direct X or GL?
Direct3D or OpenGL are just the routines that you use to draw the GFX, they are in no way linked with the variables save when you call functions in DX/GL with them. You would just do it the normal way, eg:
Code:If Score Mod 100 = 0 then Lives=Score / 100