Well. I need help with a small app.
I wrote AutoClicker mouse.
But there is a problem. I do not know how to do "How many clicks."
http://s43.radikal.ru/i102/1004/a5/296cbe2b150e.png
Please help me.:(
Source: http://hcbcs.ru/AutoClicker.rar
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Well. I need help with a small app.
I wrote AutoClicker mouse.
But there is a problem. I do not know how to do "How many clicks."
http://s43.radikal.ru/i102/1004/a5/296cbe2b150e.png
Please help me.:(
Source: http://hcbcs.ru/AutoClicker.rar
If I may ask, what are your intentions with this application?
I'm interested in the answer to this question as well.
#2 experience
Nothing to do with cheating at games ? ;)
attach the code your running for the "click" button?
As simple as that, but why wouldn't you set a global hotkey to start/stop the clicking? Or even better, hook MouseLeftDown() and start clicking, and on MouseLeftUp() stop it.Code:Dim HowManyClicks As Int32 = 100
For i As Int32 = 0 To HowManyClicks
Click()
Next
'Clicking finished
Just out of curiosity, what do you have against cheating in games anyways? It's way more fun than actually playing the games, very good practice and motivation for learning a bit more advanced aspects of programming. Also AFAIK it doesn't violate any terms of service as long as any copyrights aren't broken(modifying game clients, etc).
It voilates the terms of usage of this forum. It also voilates most game agreements, as copyright has nothing to do with this. It has everything to do with playing games online and cheating, which is what most people are after, and clearly against the user agreement you agreed to when installing the game. I don't know why you have a tendency to post in all these semi-malicious forum questions, but with a name like dramaqueen i guess it doesn't surprise me.
There's nothing malicious in game cheating, it's just fun. While some of you dislike it, as long as any laws aren't broken I see no reason not to help them achieve their goals, not to mention letting others do it. I read these rules and I'm pretty sure they don't have anything against legal third party software with questionable morale(in some peoples opinion), though don't get me wrong - I'm not arguing about the rules with a moderator, I'm sure there's some other set of them somewhere, that I just couldn't find.
Kind regards :)
PS. I post in the 'semi-malicious' threads as you put it, because I love the attention, just like you guessed from my name!
PSS. You mis-spelled violate twice.
It would fall under this rule:
You will not use these Forums for the purposes of sharing or distributing viruses, licenses, registration information, software keys, "cracks," or other information designed to do harm to or allow unlawful access to any computer hardware, software, networks, or any other systems
or if that doesn't do it for you, how about this one:
You will, if asked by a representative of the Forums, cease posting any content, and/or links to content, deemed offensive, objectionable, or in poor taste by the staff of the Forums.
as for my spelling, i tend to think faster than i type, especially when a member is annoying me ;)
that'd be great... but this is the VB forum.
+1Quote:
Originally Posted by Kleinma
*aside*
I love how people assume a good aimbot is merely repetition of mouse clicks. I see this often. There's so much more to creating a GOOD (read undetectable, consistent, ability to toggle and customize sensitivity, etc) aimbot than just automating mouse clicks. I can click faster than your For loop :)
I did read that rule(the first one), and my point was that it disallows information designed to allow unlawful access to software, which in plenty of cases regarding cheating in games isn't the case. Nevertheless, I admit I was a bit out of line, it's your call what you want in the forums and what not, there's a plenty of other forums for the 'semi-malicious' stuff. Terribly sorry for pissing you off, I promise to stop crusading for cheating-rights from now on! :)
When did the subject of an aimbot come up? AFAIK this thread's just about a simple autoclicker..? And aimbots aren't that complicated, they basically consist of reading some data from the client, calculating the angle and in a way or another send the shoot packet with those parameters.
so what other use is there to autoclick repetively?
I'm not one to throw around post count, but it's come up more than once (read A LOT). It's usually used for an aimbot. That's just fact.
that meets maybe 1 criteria i listed for a good aimbot, and AT THAT, i'd like to see you accomplish that without using a hook.
/end aimbot discussion
There's a plenty of uses to autoclick repetively! Most importantly - THIS!
Yeah better end the aimbot discussion before we both get banned :)
*nibbles thoughtfully on some popcorn*
I'll admit from the start I knew nothing about click bots, and now I've consumed almost as much popcorn as Joshwah! in this thread. It seems to me that a click bot must be pretty easy to make. But the interesting thing would be think of ways to defeat a click bot. Here's my take, based on the click-as-fast-as-you-can game Drama Queen linked to.
First of all, no mouse in existence can be clicked at more than a certain speed, let's say 10 times a second. So you disqualify any entries with an average click rate over 10 per second. Then, a human being cannot click a mouse with absolute regularity, so a real person's click rate will show a certain standard deviation. So you disqualify any entries that show an un-humanlike standard deviation.
Right, all the bot makers are clever guys so they are going to suss out the game's maximum click rate and statistical model, and build their bots accordingly. The result? Ten thousand bots all come equal first. Yawn.
Anyway, the clever games designer will be able to study all the data collected and figure out a more sophisticated statistical test to measure the quality of different click bots. Once that is built in, the bot makers can set to work again. So you see, it's a statistical arms race.
Where does it end up? Two world-class mathematicians will be punching it out for click supremacy. The rest of the games designers will have well paid jobs with boring companies. And the less brilliant bot designers will be scrawling tags on bridges or other useful work.
Wajja think?
BB;)