I'm trying to make a pascal program edit memory addresses in another process, for example a game. I know in other languages there are things like writeprocessmemory, openprocess, etc. but it seems like pascal doesn't have this. Any help?
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I'm trying to make a pascal program edit memory addresses in another process, for example a game. I know in other languages there are things like writeprocessmemory, openprocess, etc. but it seems like pascal doesn't have this. Any help?
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Theres an open source memory editor for the wii written in pascal.
http://wiird.l0nk.org/wp/download
its the wiird console 0.9.3 .
Check out its source. Might be helpful.
[edit] Also, writeprocessmemory, openprocess etc are calls from the kernel32.dll file, so can be used in pascal as far as i know.
Thanks.
As for wpm, etc I've searched google and I haven't found anything about using it in pascal. How would you use it? I'll look at the source.
edit: Tmemorystream seems to be used a lot, anyone know how to use this?