I'm looking to create an animated intro for my game. Moving textured around the screen is fairly straight forward but does anyone know how I go about altering the transparency of textures so I can have thing fade in and out?
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I'm looking to create an animated intro for my game. Moving textured around the screen is fairly straight forward but does anyone know how I go about altering the transparency of textures so I can have thing fade in and out?
Here is an example of how to accomplish it, although it is in C#.
http://www.xnadevelopment.com/tutori...nFadeOut.shtml
Ok thanks have had a quick look at this and it should clear things up