[RESOLVED] Draw Image (Mobile Edition)
Hi :)
I have started learning Java for mobile, i have make some simple programs (ReverseText, Calculator, BoxMove, DiscoLight), and now i want to create simple game.
I'm need to draw image on canvas, in paint(Graphics g) void. I have tested g.drawImage, but it says that i using a null pointer :(
How to initialize Image object and draw that to canvas? :confused:
Some time later...
Okay, i fixed it! :)
Code:
g.drawImage(Image.createImage("/redball.png"),0 , 0, Graphics.TOP | Graphics.LEFT);
Re: [RESOLVED] Draw Image (Mobile Edition)
Quote:
Some time later...
And both the security manager and the garbage collector lived happily ever after :D
Re: [RESOLVED] Draw Image (Mobile Edition)
Quote:
Originally Posted by
ComputerJy
And both the security manager and the garbage collector lived happily ever after :D
Haha, cool joke :D
How to declare image? Maybe just write
Code:
private Image testImg = Image.createImage("/sample.png");
Will this generate "Null pointer" errors?