What sort of control should I use?
Hello Guys,
So I'm making a game editor in WPF and one of the things I wanted to do was to make a "canvas" that I could drag and drop pictures onto, I need to be able to move these pictures around while taking note of their coordinates. Does anyone have any suggestions on what sort of control would best fit this purpose? I was thinking of a big grid as I could section it off if needed with lines but I dunno maybe someone else has some more insight into this?
Re: What sort of control should I use?
You want a canvas so whats wrong with the Canvas control? :)
If you have a look at one of the sample projects included with Expression Blend I'm pretty sure there is a similar style app in there where you can move pictures around on a big 'wall' and I'm sure that uses the Canvas control
Re: What sort of control should I use?
Doh! Never thought of that, im off to the cinema tonight but will have a look and let you know how I get on!
Re: What sort of control should I use?
ps, which project is it your talking about?
Re: What sort of control should I use?
The Blend project? Its called NoteTable and is in the Sample projects section
Re: What sort of control should I use?