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I am attempting to make a model viewer, i have looked all around for a download that i can base it off, but found nothing
if anyone here has the source code to a opengl or directx model viewer (as long as it aint X file, cause that wont help me much) please reply, or if you know where to find out.
last but not least, is someone here has a X file converter can you please post the source code? I am really desperate here
thank you
- Peter
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There is a .3DS->.X File converter included with the
DirectX 8 SDK.
For the other thing, all you need to do is find out the file
format for each file you want to view, use a loop to read
the file into vertex structures, and use D3D to render
them to the screen.
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Do you happen to know of a tutorial that convert more complex shapes and how to texture them?
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I've seen a program like 3D Studio MAX for DirectX, made in VB.
The source code is available at http://www.planet-source-code.com , but I can't remember the name, sorry! :)