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I am creating a program in which I have to move images around the screen to test for a condition, then move the images back to where they were to start with (its a chess program...have to see if player is in check before allowing the move).
Is there any way I can turn off the redrawing of the screen/form/images while the pieces are moving and then turn it on again when they're done? Thanks for your help!
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Have you tried turning you form's ClipControls property to false?
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Thanks for the idea, but it didn't work!
~seaweed
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Try using subclassing (Im not sure how to do it properly) and intercepting the windows paint message sent to the form.