[RESOLVED] How To Update Via Setup And Not Lose Settings, etc?
I am writing a game and app version of Doom. I wish to get it to update via web or disk drive. And I want to know how to update it without losing all settings, saved games and other things like that.
So I wish to make it better for the user after I have brought out the game and then add to it. Like an online virus checker, can update its virus database. I wish to update my game, in the same way as such.
How can I do this, quite quickly without much code in doing so?
Re: How To Update Via Setup And Not Lose Settings, etc?
There are some working examples in the CodeBank forum, such as this one
Re: How To Update Via Setup And Not Lose Settings, etc?
I have many sample files i distribute with my program that are in a resource file
These sample files are no longer samples after being edited by the user. When the program loads it checks for these files and if they do not exist they are extracted from the resource file. Then for program updates:
http://www.planet-source-code.com/vb...xtCodeId=69060