Cheers all, and here's my problem:
I'm trying to make a better quality blown up image for use with fullscreen 2d games (eg. Kreed's SuperEagle in SNES9X or ZSNES)
I'm doing it pixel by pixel, and a list of rules follows.
I'm using the rules:
If the pixels to the top & left are the same, put the colour in quadrant #1 ( top-left when blown up )
If the pixels to the top & right are the same, put the colour in quadrant #2 ( top-right when blown up )
If the pixels to the bottom & left are the same, put the
colour in quadrant #3
If the pixels to the bottom & right are the same, put the colour in quadrant #4
That is what I'm doing so far, and it seems to do a good job, but how will it do for every picture?
Here is what I ask of you:
1. Send me a 320x240 picture from an emulator screenshot (or a computer rpg or something like that)
EMAIL: [email protected]
2. Or post it on the forums here.
3. Wait to get it back and tell me if you like the results.
