Re: [C#+Source] Space Ball
It says the Zip file is corrupted.
Re: [C#+Source] Space Ball
Sorry, I compressed it with winrar but left on the .zip extension. I will reattach it now. Try it again.
Re: [C#+Source] Space Ball
when i run it in visual c# 2005 i get build errors... what compiler did you use?
Re: [C#+Source] Space Ball
I like the concept and it's very well made, but I would make the controls a little less "slippery" if you know what I mean. I would also let the player deccelerate with the down key, rather than having to turn around and accelerate.
Good job though :)
Re: [C#+Source] Space Ball
@Tbeck: I am not quite sure, My IDE is SharpDevelop 2.0 :confused:
Re: [C#+Source] Space Ball
did you use anything else like the directX sdk or XNA libraries or some other files that I may be missing?
Re: [C#+Source] Space Ball
I included all the relevant DX stuff in the zip. That's why it was so big.. :bigyello:
What kind of errors are you getting?
1 Attachment(s)
Re: [C#+Source] Space Ball
Re: [C#+Source] Space Ball
Ah, you are using Visual studio, someone told me that SharpDevelop was just a clone and underneath it was the same....
Try compiling it under SharpDevelop...