What screen resolutions are there?
I'm trying to design a resolution-independent GUI, and as such I'd like an exhaustive list of all possible screen resolutions. The ones I know about:
640x480 (Not used in XP; I'm mostly ignoring it)
800x600
1024x768
1152x864
1280x1024
1600x1200
What resolutions am I missing?
Also, what are the resolutions for widescreen monitors, and how do they look? In other words, if I draw a box 100 pixels wide and 100 pixels high, will it look like a square or a rectangle? Also for widescreen monitors, is TwipsPerPixelX = TwipsPerPixelY?
Thanks much.
Re: What screen resolutions are there?
You are missing the widescreen resolutions. I think one is 1440 x 1024 or something similar but 1440 is the correct number.
You really should write resizing alogorithums as it appears that you may be trying to provide GUI sized based upon some popular resolutions.
Re: What screen resolutions are there?
640x480
720x350
800x600
832x624
1024x576
1024x768
1152x768
1152x864
1280x800
1280x854
1280x960
1280x1024
1360x1024
1440x900
1440x960
1680x1050
1600x1200
1920x1200
2048x1536
2560x1600
2560x2048
3200x2048
3200x2400
3840x2400
4096x3072
5120x3200
5120x4096
6400x4096
6400x4800
7680x4800
Wouldn't resolution vary depending if it is an LCD screen and stuff?
Re: What screen resolutions are there?
Well only if the screen is a widescreen and since there are no CRT widescreens AFAIK then it shouldnt matter.
But I still say making it dynamic with resizing is best and it wont matter what resolution they are running.
Re: What screen resolutions are there?
Quote:
Originally Posted by Ellis Dee
I'm trying to design a resolution-independent GUI
Good...
Quote:
Originally Posted by Ellis Dee
and as such I'd like an exhaustive list of all possible screen resolutions.
Bad. That suggests resolution-dependence.
Consider that there are an infinite number of possible screen resolutions; the ones listed so far in the thread are just common standards. As such, what you're asking for doesn't really make sense relative to what you're trying to do.
Re: What screen resolutions are there?
I'm not designing based on an enumerated list of resolutions, but rather calculated from the screen size. The only reason I want a list of resolutions is so that I can test it with realistic settings.
Of particular importance is aspect ratio issues. I'd love it if somebody could tell me if widescreen resolutions display a box 100 pixels on each side as a square or a rectangle. Also, is the TwipsPerPixelX = TwipsPerPixelY?
I should point out that I don't really care what the screen width is; all my resizing logic is based on screen height.
And 7680x4800? Wow.