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Hi,
Im looking for some tutorials that will help me with direct draw. The main things i need to be able to do is to load a bitmap and do like transparency (like bitblt) and then to be able to do a collision detect.
Any ideas for any part of this. I have the load bitmap bit done, its just making bits of it transparnt and collision detection.
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I dunno anything about DirectDraw, but my friend tellz me BitBlt is faster...
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Oh, I just finished adding collision detection to my 4943754389273th game engine thou... I think.. I lost count of how many timez I started over ;) Anywayz, I might be able to help you if you're doing yer tiles the same way I am.
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Maybe you could visit fox cool programming site:
http://foxmccloud.tsx.org/
and bitblt is definitely not faster than DDraw :D
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I dl fox's demo and when i run it my pc freezes :( im using bitblt at the moment but it does not cut it. All i want is to load a bmp (i can do that). the main thing is collision detection. The type of game i wanna make islike Zelda (nintendo).