I'm after starting game programming with .Net (VB) and i need a book to run through. Preferably withy Direct X 9. Does anyone have any recomendations?
Thanks
Printable View
I'm after starting game programming with .Net (VB) and i need a book to run through. Preferably withy Direct X 9. Does anyone have any recomendations?
Thanks
ISBN 0-672-32596-9
Say no more :D
Thats a good book, I have it myself. It comes with the DX9 SDK on the CD.
Go buy it now.
I love FF, i just pasted 0-672-32596-9 into the address bar and a website with details of that book (which looks pretty good) came up.
*cough* Fx *cough*
*cough* you knew what i ment! :P *cough*Quote:
Originally Posted by kfcSmitty
So when's your book out Wossy, about this very subject isn't it?
No, my book has nothing to do with DX at all. I'm not anywhere near competent enough to write a book about 3d programming. I'm not bad at 2D :) which is what i'm writing about.
Oops my mistake, i thought it was about managed DX (2D aspects).
Even if I am not going to learn anything from it, or don't have any interest in the subject. I am going to support your book wØØsy. Going to buy it, so tell me when it is out, and I'll make you sign it...;)
- ØØ -
I think you might find my chapters interesting note :) God its so frustrating that I can't tell you about it.
Imagine some parts of 2D DX9 but without having to mess around with the DX bit. Is that vague enough?
Yeah, just make sure to class everything up, so i don't have to do it for you...:)...sprite classes with transparent background pathced up so you can load it to one back buffer or what ever you .NET freaks do.
*Walks to the library to borrow a .NET book*
PS: but I mean it though. You are sooo going to sign that book, or I won't buy it. And you should address me in the acknowledge (SP?) bit...:D:D:D:D