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Can't Reset Device3D
Why would I be getting this?
NOTHING! Is created except the Device3D.
D3D9 Helper: IDirect3DDevice9::Reset failed: D3DERR_INVALIDCALL
Direct3D9: (ERROR) :The following D3DPOOL_DEFAULT surfaces/buffers/textures still exist
Direct3D9: (ERROR) : D3DRTYPE_SURFACE
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Re: Can't Reset Device3D
Try to delete all the surfaces and textures and set them to NULL.
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Re: Can't Reset Device3D
I found the resource...finally.
I was making a call to GetBackBuffer(), you actually have to Release the backbuffer, reset, then call GetBackBuffer again. Fixed it all :)