Originally Posted by kingofgames999
ok simple question if it can't be done which seems to be the case let me know. i have created a semi popular (around 250 users) online game. this game requires someone to "host" and someone to connect. so the host is the server the other is the client. the problem i'm having is people have firewalls and routers and they can not host games. I know they could set up port forwarding and such on the router but frankly the average user is to stupid to do this and i'm not walking 200 people through it. so my question is is their anyway at all to have winsock be a server through a router with having the user do anything on their router?
Also is their a way through code to get and display a users public IP address and not their internal one.