I made a spinning cube....Woohoo :D
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I made a spinning cube....Woohoo :D
Nice one!!
Now make a better version of the party game "Monkey flight" from Monkey Ball 2 :afrog:
(a group of my friends cant stop playing it, even though there's only 3 levels!)
On purpose? :sick:Quote:
Originally Posted by Electroman
What's next, BBC Micro? Amstrad Einstein? Elan?
Gamecubes are pooey. Fit only for holding open squeaky doors.
:lol:
1) Make Cube
2) ???
3) Profit
I think he's cashing in on my Pyramid of Death franchise.
Quote:
Originally Posted by Electroman
You said to me on MSN, that you where to dumb to make it spinn...so it was just a cube....;)
Blah blah blah, I knew how to I just didn't get time. Will have another session on Thursday and then it will be spinnign :D. At the moment it sits there being grey :(.Quote:
Originally Posted by NoteMe
How do you program for the gamecube. :confused:
In C++.NET mainly but you use a different compiler on the back. Creates .elf files, You connect the GameCube Development Kit by USB2 to a PC then use some software to communicate with it :).
Had to sign a agreement thingy too so i can't tell anyone the things from the SDK or any other "confidential" information.
How much did that cost? :)
I want to make game. Gamecube. Give me source.....NOW....
Do gamecubes play DVD's? :unsure:
No not that I know of :)
They don't play convensional DVDs because the disks they take are half the size. Mind they are still DVD technology the disk it uses :).
I believe each Dev Kit is £2,000 - £5,000 (I know its more than £2,000 but for some reason I have the figure £5,000 in my head, don't know if £5,000 could be possible considering we have a room with 20 odd in it. The Uni didn't pay for them they got them given to us by a company in Bristol...SN Systems.
I wondered how you got that :lol: :lol:
Quote:
Originally Posted by BodwadUK
HE DOESN'T
Quote:
Originally Posted by Electroman
WHAT? Gaypube runs on Managed C++? Surely you mean just the native features of the VC++ 7 compiler? I was universally slated for months because I dared to use managed C++ in late 2003! :grumpy:Quote:
Originally Posted by Electroman
PS. I'm very ape and very nice.
It doesn't use managed C++. It uses the .NET IDE but has its own compiler underneth, similar to the GNU compiler. The code is C++, I am still trying to figure out if there are any differances in the code rules but it seems to be the same. It encourages the use of different names for the data types, like float is f32 but I've seen other stuff do that too.Quote:
Originally Posted by wossname
Today I made it spin, and made it ore colorful :)...Also seen how the pipeline and cache works, am getting somewhere :D.
Does it have it's own instructionset like PS2 have too?
Machine instructions? I would imagine yes but I don't seem them yet, compiler is generating that for me ;)....Should be nice when i get down to dealing at that level though :).Quote:
Originally Posted by NoteMe
Yeah, I was thinking about machine instructions. I see people ask about the PS2 instructions all over the place all the time. Irritates me that I can never answer...:(
They do? Strange cos if they are programming on it they should have signed a non-disclosure agreement which I assume covers its machine instructions. That is I assume the PS2 has this agreement and does just let anyone program on it.Quote:
Originally Posted by NoteMe
But I would say pretty sure that consoles will use different instructions to optimise which ones can be thrown away to save costs.
I doubt most b@d @$$ H4x0rz bother with non-disclosure agreements ;)Quote:
Originally Posted by Electroman
Black market is full of blokes flogging knocked off interface gear.
So I'm told. :angelic:
Aye but asking someone on a public forum is a lot more likely to be seen then say talking to someone in the street or I suppose on MSN. I can't see Note being a member of one of these undergrounf hacking forums :),Quote:
Originally Posted by wossname
Maybe not, but he is Nørwegian, they all look shifty to me. :D
Hehe....shut it....I even saw a post on MS DirectX mailing list...;)...so there you go...;)
I made many spinning cubes...in my day.Quote:
Originally Posted by Electroman
As Mike Oldsfield would say...
"Cubular Balls..."
WooHoo!
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