FAST DirectDraw ISO Tile Game: Source
Don't know if this is the place to release this, but, I've been making a very fast Isometric tile-based game with DirectDraw. It's pretty cool.
Screenshot:
http://www.designsbyjake.net/rpg.jpg
Theres nothing wrong with it, I just don't have time to spend making it. If you end up adding stuff and making a great game, post some screenshots or something :). Here are some features:
* Fairly good graphics (partly borrowed from some tycoon game).
* Scrollable map (can set size of map with MapTileCountX and MapTileCountY)
* Cool gui
* Pretty much all the hard parts of the drawing already done, just need to add some content
* Can edit map.dat in notepad, and you can see the format for the map file in SaveMap and LoadMap functions..
* Add sprites and sounds with AddSprite and AddSound
* Other stuff
Source attached (includes all the graphics and photoshop files, but I deleted the EXE to save everone trouble).
EDIT: File was too large to attach (it was 600kb), so I uploaded it to www.designsbyjake.net/MooseTown.zip
P.S., the name is totally random heh.. Oh yeah and its like a mafia orginized crime came, you can pick out the engine and change it completely.. It can be the next sim city :P
Re: FAST DirectDraw ISO Tile Game: Source