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RPG Game Draw Tiles
How would I draw the tile in vb .net?
Code:
BitBlt Camera.FrontDC, _
X * TileSize, Y * TileSize, _
TileSize, TileSize, _
Tile( TileIndex ).DC, _
0, 0, _
vbSrcCopy
The equivalence of this?
Would I create a new rectangle? ( I know how to use GDI+ and system.drawing namespace)
I just dont understand the logic on what is happening?
What is BitBlt doing here is it creating a rectangle and setting the coordinates and size? (I'm not familiar with BitBlt, because I use .net) Visual Basic that is.