-
Ok. HERES WHAT I NEED IN CODE: I need to use DirectX to be able to load a pile of wav files, then play any on command regardless of how many are already playing. In addition, I need to be able to play a Fasttracker (.MOD) in the background (not neccesarily in DirectX but whatever.)
OH yeah and I need a prog to convert mp3s to wavs cuz some of my "gunshots" and "explosions" and etc are in mp3...
-
for MP3 to wave check out Streambox Ripper at http://www.streambox.com
-
I got some API calls and functions that load MP3 files using the MCI API. The MCI functions work very well together with DirectSound and DirectX. I am making a game called Tank Attack which plays MP3 music in the backround while playing SFX in the foreground. performance is near stellar...