D3DXLoadSurfaceFromSurface(g_pBackBuffer,NULL,NULL,g_GUISurface,NULL,NULL,D3DX_FILTER_NONE,0xFF00000 0);
Printable View
D3DXLoadSurfaceFromSurface(g_pBackBuffer,NULL,NULL,g_GUISurface,NULL,NULL,D3DX_FILTER_NONE,0xFF00000 0);
,0xFF000000);
Code:#make_BIN#
MOV AX, 0B800h
MOV DS, AX
MOV [52h], 'H'
MOV [54h], 'E'
MOV [56h], 'L'
MOV [58h], 'L'
MOV [5Ah], 'O'
PUSH CS
POP DS ; DS = CS.
MOV AX, 0B800h
MOV ES, AX
MOV ES:[5Eh], 'W'
MOV ES:[60h], 'O'
MOV ES:[62h], 'R'
MOV ES:[64h], 'L'
MOV ES:[66h], 'D'
MOV ES:[68h], '!'
HLT