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I've come a long way since I was an ambigious-questioning newbie. But now I've stumbled over something that I can't figure out by myself. It's simple enough. I don't know how to change the facing direction of the camera in D3DRM. I've tried .SetRotation but I can only specify what axis it is spinning on and how fast.
What I was trying to do was create a 3rd Person Perspective hovering over the main dude in the game. I can make the character go wherever I want but I can't let the camera look at it at all. Please help me. Answer back even if you read this posting. Thank you for taking your time to read this.
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help me
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Look at these
I have got a list of 3D Engines from posts on this site as well as other sites. All of these engines come with source code. Check out these engines and look in the Camera class modules ei. OgreCam.cls or Camera.cls. These would be very useful for those who had the same Camera Problem as you do.
True Vision
http://francis.dupont.free.fr/coinde...ish/index.html
Promethias
http://www.goodnet.com/~andrewa/vbas...prometheus.htm
Ogre 3D
http://www.bworks.com/ogre/
I3D
Email me for this one since it's my own creation. heh heh
[email protected]