When I call the D3dx.DrawText the text is always drawn transparent. How do I prevent it from drawing transparent? How do I set a background color?
Printable View
When I call the D3dx.DrawText the text is always drawn transparent. How do I prevent it from drawing transparent? How do I set a background color?
Last property must be TRUE,
Backcolour, I believe, is set in the destination surface.
Last property? That's the format property. I cant set it to TRUE since it's a long value describing the textalignment.
How do I set the backcolor of a surface?
Oh, I'm sorry, I misread. I thought you were using DirectDraw.
no, im using direct3d in dx8. but thanks anyway :)