how woukld i enable MMX In my msvc++ code?
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how woukld i enable MMX In my msvc++ code?
I don't think you can. You can embed MMX assembly. You can write modules in MASM. You can use APIs that use MMX (DirectX, OpenGL, Intel's JPEG library...).
AFAIK you can't tell the compiler to spit out MMX assembly.
hmm ive seen games compiled with msvc++ have mmx in it and i doubt some c++ programmer put in all that complex stuff. i know it can!
Maybe it uses it for 64-bit integers...
Or maybe those are modules written by others in MASM.
Or maybe it can somehow ;)