How the Array Should Be Done
The array I have found to be the best is
MAP(0 to 50,0 to 50,0 to 1) AS INTEGER
The First Part "0 to 50" is the X
The Second Part "0 to 50" is the Y
The Third Part "1" is the Walkable Check
The Third Part "0" is the TILECHECK
Then when the map is loaded make it check the
tile, if it is a block tile then it sets the 3RD
value1 to 1, or 0 if walkable. This may help
a little since it saves everything into an ARRAY.
So an example would be
TILE = map(10,10,0)
BLOCK = MAP(10,10,1)